I am liking what I see:
*Good use of instancing. The demo goes from instanced to public to instanced in a flowing manner.
*Reinforces player creativity, instead of shoehorning. The speaker talks about how using all sorts of skills, costumes (like FreeRealms classes), and allies can change up the whole mission… and they are all about that.
*Smooth, fast combat. I am sure between now and 2010 there will only be more polish and AI tactics, but it looks pretty good right now.
All in all, I think this MMO is going to take people by surprise. What I really want to know, though, is what is the business model going to be? Lots of rumors on that one.
if it comes down to you or them… send flowers