Grass is greener on the other raid planner

So my husband looked at another kin’s raid planner recently. They had all these raids set up. We were jealous… Who am I kidding. We are jealous. On the one hand, I want to gear up my character, I want to see the new raids, and I want to get back to that feeling of excitement at being at the cutting edge.

On the other hand, I only know one person in the other guild. In my current kin, I’m on friendly terms with everyone and know their name. I’ve been with them for six months. If I went over to that new guild, I might not come to be friends with anyone there, and I could really hurt my relations with my current guild.

I probably won’t go to another kin, but sometimes I wonder if I’d enjoy the game more if I left.

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Suzina is a 27 year old who usally plays the same MMOs as her husband. Games played: UO, EQ2, FFXI, SWG, LOTRO.

17 thoughts on “Grass is greener on the other raid planner”

  1. Here’s my guild jumping story.

    I was in a very casual guild during The Burning Crusade. We got no farther than clearing Karazhan before running up against the 25-man raids. I really wanted to see more raids but my current guild, even though I was friends with all of them, could not make the jump. So I left for a bigger raiding guild. I had fun with them until I burned out right before Wrath. When the new expansion launched, I went back to my old guild to play with my friends again.

    Well, my old guild fell apart and few of those friends are playing anymore. Now I’m in a guild where 95% of the people who haven’t logged in for a month or more.

  2. Part of the fun in raiding is overcoming the challenge, and by joining a more advanced guild, you miss out on overcoming whatever they already clear. You will get the gear, but it’s basically a content cut for you. Furthermore, whatever that new guild DOES accomplish, you will only be the ‘new guy’ member, rather than a core contributor, which again takes away some of the fun/accomplishment of raiding.

    That said, if you current guild has no hope of progression, and you don’t want to shake things up by recruiting more dedicated people, a switch might be the only way to make ANY progress.

  3. Some of the many reasons I never got into raiding are encapsulated here. Heck, the reasons why I don’t even join guilds any more.

    Even guilds I’ve been in that never raided at all still had major issues with with people leaving that spoiled the atmosphere for weeks, or even months.

    I always wished guilds could be like pick-up groups, with people coming and going all the time and no-one thinking it meant anything. But now even pick-up groups in the old, friendly, “all welcome” sense don’t exist so that seems even more of a pipe dream.

  4. As a raider, choosing to leave a guild is always a tough choice, and a very personal one at that.

    In my WoW raiding days I made the choice to leave my guild (stuck clearing Kara but unable to go further) for a 25-man guild that was stuck after clearing Gruul. As Syncaine notes, this meant that I ended up missing the learning part of Gruul’s lair, but was able to become a solid contributer in T5. I maintained contact with my closest ex-guildies thru a private channel, and still maintain contact with to of ’em even tho I’m done with WoW.

    At the same time, I know watched two different players make different decisions: one stayed behind in that “stuck” guild despite being one of the best healers I ever played with – he felt too much obligation to the guild to make the jump. Another made the jump, and was a solid contributer in a raiding guild before he ended up rejoining the stuck guild due to missing playing with his former guildies.

    It’s tough either way….

  5. Last Saturday, for the first time in my noob’ish 4.5 year MMO experience, I really left a guild. Not going AWOL for 6 months or moving from one game to another, but really quitting a guild I made friends in and enjoyed from the social aspect, in order to find a more focused raid team.
    I have not yet moved server, joined or applied to another guild yet.
    It’s shit.

  6. If I were in your place I’d try and see if I could move to the other guild. As far as the friends involved and that feeling of leaving friendships behind, the way I see it you have nothing to lose: If you leave and they remain your friends, then good. If you leave and they don’t want to be friends anymore, were they ever?

  7. Moria seems to be putting a lot of folks in the same predicament, we didn’t seem to have this issue as much in SoA (on WF at least). Went on a lot of multi-kin (not just the bigtime guilds) Rift raids that did well. Handful of large, elite guilds are completely outpacing everyone else now, the little guys are still struggling to get HM groups.

    Ya gotta do what you gotta do, but it’s sad that many players are getting pushed in the corner like this.

  8. Make contact with them, try to getting into non-raiding groups with them and chat when you can.

    My kin from LotRO was allied with two other kins and we formed our own chat channel for inter-kin chat. We’d trade people back and fourth all the time for raids as needed. It was also a great way to find groups for book and Moria dungeon farming groups.

    Failing that, find other smaller kinships that are in the same position and start an alliance. Get on a forum (or better yet, on Vent), talk out goals, needs and rules to get the ball rolling.

    My burglar never would have gotten the Ornate Copper Sphere without these runs (hunters always ninja’d it, bastards).

  9. Guild hopping never works out :P When did guilds become such “goal oriented, slave-driven task forces” instead a group of friends that game together?

  10. @Yeebo

    Amen brother.

    Suzina, raiding achievement is a temporary and fickle thing. In 6 months time there will very likely be a new expansion and a gear reset, and Turbine will hopefully not be as bone-headed with raiding progression next time around. Don’t do something you’ll later regret.

    Also, hardcore raiding is EASY MODE. With min-maxed stats and 90+ radiance ratings, any buffoons could beat the raid content. Wouldn’t you prefer to do it the hard way?

  11. Leaving a guild is easy, the hard part is: leaving a kinship. In this game, you can truely see the difference and if you don’t feel the real meaning of using different words instead of the good old mmo expressions, you shall at least leave Laurelin. (I wont talk about the game itself, coz I had a char on Snowbourn.. still haunts me)

    Of courseIm not targeting you Suzina, just generally speaking I feel sad and disappointed seeing what this extreme raiding focused mechanism is doing to this game. Even one and a half year ago, I had no idea what a “PUG” could be and never had to use the ignore function in my chat window. (even funnier is the fact, how PUG is used as an exclusively pejorative term, there was nothing wrong with grouping back then, and we used the word “fellowship” more often)

    As I see they tend to recycle the first part of the game as a solo content. I was looking for a group to do the last few chapters of the Epic introduction thread on my rk in Ered Luid recently, because I am used to do it that way. Noone replied, so I started it alone. It was a struggle to get that “undying” title a year ago… Those days are over. The dorf puppy is lvl 20 now and easilly slaughters an army of goblins alone.

    On the other hand, strangely enough, you are kind of forced to hunt for PUGs if you want your radiance in your 50s. We had truckloads of fun in Carn Dum and Urugarath with my kin back then. Whats doing the 16th Hall with a PUG 30+ times compared to that?!

    Back to the topic, I live with two kins now. I was a founding member in my first kin “The Buckland Brewers” at the start of the game. It was a place of friendly chatting and crafting mostly, so I decided to roll another char and put him in a kinship of adventurers. I ran into Rahat Rangers and we built a small society of friends with CD and URU runs, yes, but none of us dreamt of The Rift.

    I had a 5 months break, coz I moved to another country, and as I returned, I’ve found my Lore-Master lying on the burning soil of Angmar, alone.

    The cut it a bit shorter, I found most of my ex-kinnies on my friend list still, so I found my new kin soon enough, but my Champion and Guardian are still Buckland Brewers, in a REAL kinship, where some people havent logged since 600 days.

    My advice is: try the new kin, but if you dont like it, your current home should be a place where you can always return to, otherwise it is nothing but a guild of farmers.

  12. I agree with Heartless in that guild hopping rarely works out. But the other side of this bitter coin is that guilds rarely change as well. Other than the friendships involved, if you’re staying out of a hope that somehow the guild will change into something that satisfies you current tastes and aims more… I don’t think you should count on that.

    I can count with one hand the guilds I know or have been part of which successfully transitioned and retooled themselves from one modus operandi to another, and even in that success it was always traumatic. Guilds are more fragile than we think because players in general have a lot of inertia.

  13. I hide away in Casual Guilds and strictly PuG big guild raids, and have formed friendships with specific “big players” in that arena.
    The fact of when I joined the “big guilds” and they never satisfied…I figured…what was the point in being a number?

    I will stick with my strategy as it seems to be working, and keep the casual friends I have made..

  14. I don’t see you as the type. If you wanted to be cutting edge you wouldn’t be considering this, you would have left awhile ago. You wouldn’t agonize as much, because your ambition would have made you realize your current guild is holding you back. I think you are just seeing how the other side lives, but really do value the relationship and friendship aspect of an MMO over the cutting edge raiding aspect.

    I don’t get the feeling of it from your posts really, that you are the kind that would flourish in it, despite it looking attractive.

  15. Leaving a highly social group of online friends for a more raid focused team isn’t as black as white as some make it sound. Also it does not matter if the developer calls it guilds or kins, it’s about what the people make it be.

    If you like raiding, there are some highly individual thresholds somewhere that will influence where you feel at home the most. For example:
    1. How much time do you really want to spend in instances, compared to your overall playtime.
    2. When do you get annoyed by too many people not caring about raid event sign ups, preparation and focus.

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