Late in the life of Mines of Moria™, Turbine has decided to make crafting a viable part of the economy again for non-consumables. Crafters can now make equipment only a bit below the best looted gear. The best of the best (radiance gear, 1st Age Legendary Items) is still in the chests at the end of big fights, but crafting now offers respectable armor and 2nd Age LIs (roll the dice!). The best crafted jewelry is competitive with the best dropped jewelry, a big win for the jewelers who already had a steady consumable trade in hope tokens.
Most of the recipes for these are on one-week cooldown timers, so do not expect to see the economy flooded. Many are also reputation-gated, so crafter alts will not have access unless they are level 60 and running around Lothlorien.
Mithril flakes: more valuable. Legendary shards: actually useful! Patch 2.8.1 was small but did much to reinvigorate; the new IXP bounty quests are very popular, despite the travel time. By the time Rohan comes along, Moria might be up to par.