EVE is going to mix things up a bit. Soon, there will be planets that need to be controlled in order for the rich to get richer. Who controls which planet at which time will be determined by a new FPS / RTS game called Dust 514. The announcement was a while ago, but I didn’t hear about it until my husband saw it on EQ2-daily.com.
There weren’t much in the way of details. It sounds like doing jobs for those ship-flying EVE people will net you ISK to spend on weapons, armor and buffs.
Any time I hear about merging some other kind of gameplay into an MMO, I feel like it enriches the universe the game takes place in. I used to dream of having pod-races in SWG before it came out. I even used to think that holding a gun would play out in a FPS style of control. Planetside sounded like such a great idea! But it only sounded good didn’t it?
What normally carries you to victory in a FPS is skill. That’s what makes the kill in a shooter so delicious. You know you started on equal footing, and you won. But in Planetside, the higher level you get, the less satisfying the kills are. It’s the same thing in a RTS. Yes, your goal is to have a bigger army and destroy your enemy, but it’s satisfying because you know you both started out with the same number of units. If I had a cheat that allowed me to start with more units, I wouldn’t take it. Such a cheat would rob me of the glory of victory.
So does Dust 514 sound like a good idea? Yes, it sounds awesome. Will it actually turn out to be a fun shooter? No, probably not. If people are like me, they’ll prefer to leave their level grinding to their MMOs and play a FPS that doesn’t have buffs.