My husband has been playing the open beta for Mortal Online for the last week. All throughout this process he has been excitedly showing me everything that’s going on in his game time and talking about the game non-stop. For example, he was excited to tell me about how he was chopping at a tree in town before he found out mining the rock on the edge of town was more profitable. He enjoyed regaling me with epic tales of how he nearly died to a small rabbit. He told me how he yelled for the guards and ran back towards town whenever a red named player came near him.
All of this gameplay sounded strangely familiar. My foggy memories of Ultima Online include grinding small animals, a lack of story, and fearing other players. Even the guard protected cities, red names, blue names and murder-count are ripped directly from Ultima Online. Where themepark games try to hide that they are copying WOW, games like Mortal Online and Darkfall make no attempt to hide their inspiration.
It’s very strange for me to actually see someone enjoying this gameplay. He quotes Conan the Destroyer and tells me this feels more like a Conan MMO than the actual MMO based on the franchise.
My first impression of the game, was less pleasant. I’ll speak highly of the character creation process and the graphics are of high quality, but the gameplay lookes like a massive grind. Whether the path to riches is mining, as it was last patch, or killing small piglets, as it is this patch, it just looks boring. Where my husband sees risk and adventure, I see hundreds of naked “anatomically correct” avatars running around doing boring things.
But, if my husband enjoys it, certainly some type of player out there will enjoy it. If you’re interested, the beta is open to anyone at this time without any purchase.