If you haven’t heard, WoW is reworking its mechanics and stats a great deal when Cataclysm comes around. Take a look. Nice post.
It’s silly to generally judge all these changes as a whole and form an opinion right this second about them, because no one outside Blizzard has seen these new mechanics at work. Of course there are people who don’t like it already, but I guess that’s just the logical reaction when your cheese is being moved around. System shock and all that. I’ll wait and see how it works myself.
But what I think we can say is…
…removing MP5 and Defense completely? Taking AP, SP, Armor Pen and Block right out of gear? I know in my mind it isn’t so, but I’ll be damned if it didn’t at least feel a bit like going back to pre-Burning Crusade times. I find it very curious to watch, as a process over time, just how much did Blizzard mess around with these things since those distant foggy times of 2004. And the main reason I find it curious (other than just clinical curiosity about designs evolving in time) is how the original inclusion of these things back in the day was sold, in general terms and with more or less emphasis, as “Something that needed to be done” ™ in order to solve and correct a lot of maladies about the game… and now they’re taken away as if nothing really had happened. So we’re back, in spirit if nothing else, to vanillistic times? I don’t know.
I’m not saying it’s a good move or a bad move, really. I just find it curious. I’m kinda sympathetic to the new change back to the old because I’m a sucker for simplicity. The way I saw it back in the day, I thought most of what was needed was already built into the stats themselves. Potentiate that and potentiate it right there, at the stats level. I could never really grok the “stat-less” items with bonuses to, say, AP, dodge or what have you. I prefered to have stats, since I guess I’ve always been more of a generalist.
We’ll see how it goes.
(oh, and the Reforging thing they’re talking about? Grabbing a piece of gear and reforging one undesired stat into 50% of a desired one? Probably a small flash of genius right there. Think of all the gear issues it -may- end up solving for the average player)