No, one has not been announced, but I have long been wondering why there are so few games of the “it’s all boss fights” style. I can get the notion of having “trash mobs” like matting around a picture, but you probably should not want trash in your game. Grinds keep players subscribed, blah blah, killing 10,000 rats in your new game is not going to be any better than killing 10,000 rats in WoW, so that’s not going to be a huge draw for you. The only place I’ve seen where killing 10,000 rats is different is City of Heroes, where things get to be wacky fun in the late levels with massive AE buffs and attacks while you fight 20+ enemies at once.
Can we skip the crap and get to the interesting part?