The Guild Wars Beyond “campaign” set in the War in Kryta theatre has been continuously plugging along since the culmination of Guild Wars 5th Anniversary. A lot of it has been “cut scenes” and pings just inside what I consider core Guild Wars PvE gameplay, but that is starting to change. The War in Kryta has been maturing in to a full fledged slice of Guild Wars.
For the uninitiated, the Guild Wars Beyond campaign is a series of updates occurring this year that will advance the story of Guild Wars towards the story in Guild Wars 2. The first part is the War in Kryta dealing with the destruction of the White Mantle religious sect and the Krytan reclamation of the throne. In Guild Wars 2, it appears that there are two main human bastions: Kryta (country) and Ebonhawke (fortress), and the founding characters of the two bastions are acting now in the War in Kryta.
This weekend, I heard there were new bounty quests to kill White Mantle bosses similar to those that have been experienced with the Zaishen bounties. There are even new War in Kryta rewards. I stepped in to an updated explorable area, and a temporary ally dropped down from the trees to join me. I could see a White Mantle blockade just ahead, and already I have felt more a part of the world than ever before. There was no accompanying quest to trigger all this activity.
Around the forums there are many comparisons to the announced Guild Wars 2 event system and the War in Kryta content. I find the similarities fairly apparent (considering limitations of Guild Wars 1 tech). The explorable areas randomize and shift to give the feeling that things are changing. There have been bits and pieces of this feeling throughout the official Guild Wars releases, but never to this degree. I can only ask “why did it take so freaking long?”
ArenaNet’s current design philosophy of “explore and experience” are not without problems. As I believed, the checklist explorers are doing their best to unravel the knot of events to catalogue and to share what feels like a more personal experience. The results look iffy on paper even if great in gameplay. I can only imagine the flowchart for a Guild Wars 2 map filled with dynamic events.
The War in Kryta is still evolving towards, what many believe, the big showdown. We already have Krytan White Mantle hiring thugs from regions beyond Tyria. The Shining Blade forcing asurans at swordpoint to find a weakness in the Mursaat’s magic; whereupon, the asurans go ahead and take a dead Seer and apply their own brand of magic to the powerful creature. Princess Salma reclaiming the Krytan throne, and a Krytan ambassador going to beg to Ascalon for help. It’s going to be very interesting to see how the Guild Wars Live Team wraps this all up!
enter quietly into the realm of genius