Today is the sixth anniversary of that MMO. It’s also the day that the Shattering finally takes place and the game world of Azeroth changes.
A criticism levelled at a lot some new MMOs is that they are trying to be World of Warcraft (and I’m not referring solely to Alganon). SWG’s aforementioned NGE, for example, seemed to be inspired not in the least by WoW’s success. So it seems somewhat meta that Blizzard are reshaping their old world to be more like itself – only better. Taking lessons learned from two successful expansions, out go all those damned tedious quests which require you to traipse back and forth between continents and in come new storylines for zones that bring the questing experience more in line with Outland and Northrend zones.
Incidentally, The Green Hills of Stranglethorn quest that Jeff Kaplan admitted may have been a mistake in its original incarnation is still in the game. Now, however, you only have to collect one page instead of twelve.