In what really should be a tweet, I present to you my feelings on the upcoming Rift MMO. I would really like to experience more, but need a VIP key to do so (hint hint to Trion). Without further ado:
Rift MMO feels like a polished Warhammer Online with more dynamic public quests. I am going to get it.
Okay, I will shortly expand, but for a better impressions check out Syp’s. First off, the graphics, engine, and art style feel very Warhammer Online like. This is not a bad thing. In fact the game looks pretty good all around. There are a few issues like global cooldown and quest ganking, which is being looked at with a hard eye… but the dynamic content is the centerpiece for Rift.
Sadly, I did not experience enough of it to lay down The Wørd, but the little that I saw disappointed me. Don’t get me wrong, it wasn’t because of the Rift system itself, which is quite awesome. It’s the old world mob tagging and grouping systems that seem to undercut this new world dynamic content.
Why do I have to be grouped to share in kills? Why is grouping not as easy as Warhammer Online? Why do I have to be grouped to even be able to participate in most of the dynamic content? I believe these questions need a hard lookin’ at by Trion because I feel if they kowtow to the old ways too much it’s going to put some tarnish on their shiny.
(c) Kevin Siembieda