Pundits across the board must have had some soul-bearing New Year’s resolutions. No longer will they toe the line. They will say what they have to, goddammit! It seems that this was also the week to strike. The surprising thing is that most MMO blogs around the ‘sphere have been pretty tame when it came to 2011 predictions and 2011 posts. It has been the big gamesites that are deciding to no longer be kept down by The Man. In no particular order:
The first is from the biggest site of the bunch, 1Up.com, where Kat Bailey writes that EA/BioWare’s upcoming MMO Star Wars: The Old Republic is about four years too late. She fears they are roping themselves in a corner in at least three ways. Money is the big thing because their “success” bar is ever raising until they launch. Voice-acting is also worrisome because it might cut down on new content delivery. Finally, the gameplay itself is rather uninspiring in that conventional pull-wandering-mobs, stand-and-deliver way. It doesn’t feel very inspiring at the moment. According to Kat, there is no “too little” as BioWare is bleeding over a hundred million into development… it’s just too late. She hints that it might end up a “niche” MMO (like just about any non-World of Warcraft MMO), but that is something they can’t afford.
The second is from our friends at Massively, where the staff gave their impressions of the RIFT beta events so far. Of the five, none of the impressions are overly positive. Only Justin’s (Syp) and Beau’s give much of a warm, fuzzy feeling. I love Massively because they are honest, and this article pulls no punches. I am sure Trion World’s marketing would have rather had another coat of journalistic gloss applied. The most honest impression was from Jef Reahard who gave RIFT one hour and five sentences. For him, the game was so similar to every other quest-driven MMO (a.k.a. theme-park MMO) that there was no reason to play. That was his deadpan, honest impression.
Finally, someone over at Ten Ton Hammer had an original (read: non-plagiarized) thought, and took a huge swipe at all those dirty pundits by proclaiming the subscription business model was going to continue to dominate. The author states that money for the developer, consistency of service, perception of quality, game balance, and value to the consumer are all well in the subscription-based game’s favor. In other words, they are better at everything except being free. Unfortunately, the author wrote this way too objectively when it is clear it is all his mere opinion (especially the made up numbers). It will be interesting to see what all their F2P advertisers think of this one-sided article.
What is most interesting are the reactions. On blogs, people seem to accept that these are just opinions. We might be journalists to some, but we don’t offer the word of Eru. On the bigger sites, readers seem to hold these “journalists” to some sort of higher standard. I am not sure it is warranted. Opinions are wrong, and people are only human… but the brutal honesty can be refreshing.
how can you tell that a lawyer is lying?