Last night was the kickoff event for my Rift guild, Gaiscioch. We congregated at the entrance of Silverwood (from the tutorial zone), and rode through Silverwood on to Sanctum to help people pick up the porticulum warps. Along the way we ran over any extraplanar forces. Then we headed to the Defiant side, where we helped stop a water invasion, and then turned on the godless mongrels just outside of Meridian. Being that most of our 150+ person event was below level 25, the soulless guards of Meridian were able to single-handedly wade through the Defiant tombstones and stop our ascent. I had to say I don’t think I have had this much fun in an MMO since my first big RvR event a few years ago.
There were a few problems, mostly dealing with the amount of people present. First, the client ran like a charm. Usually I am between 25-30 fps on ultra+, and I was sitting just below 20 fps last night with all the people. This was due to a hard-coded limit on the amount of actors on the screen. In other words, at any given time I could only see a small fraction of our large group. If I moved my character around some people would disappear from view while others magically appeared. This is okay except that the client prioritized horribly. Most of us could not see any mobs, even if we were standing in the rifts, because the client’s limit on actors was filled. I am sure this will get changed, but right now a good siege on a capital city could be like fighting in the dark. It would be spray and pray with AoEs because of the “invisible” enemies.
The other problem was that the system was not able to give contribution where it was deserved. We stopped an invasion in Silverwood by killing the invasion boss Inhibrius the Intoxicator. I personally dealt nearly 1000 damage to the goatman, but I received no contribution and no achievement. I saw this happen to other people too for achievements like closing a rift in enemy territory. On the plus side, the server seemed to handle our swarm with no problems. I think we tripped a few invasion events, which is good, but overall the server seemed happy to have us balling around.
All in all, it was quite a fun night. I did not advance that much, but the fun I had more than made up for it. These large events are run all through the week, and next week we start our server wide events. The queue on Faeblight seemed to be a lot more manageable last night, and hopefully by next week we won’t see much of one anymore. Hopefully all you Faeblighters can join in!
arms that chained, eyes that lied