There’s a secret to great underdog journalism (i.e., blogging): ask community questions. It’s such a simple idea, but it comes with a flipside: don’t ask wide-audience questions. I have been following news on Trackmania 2, and one of the devs expounds on this idea quite handedly in a fan interview (about the 3:40 mark). He even calls answers to wide-audience questions “ammo,” much like ArenaNet’s Chris Lye analogized here.
The difference between the two is a matter of expertise. Wide-audience questions require no expertise. “When is the release date?” is the most prevalent for Guild Wars 2. Community questions require some knowledge of things, and Sardu’s interview with ArenaNet’s Colin Johanson at the San Diego Comic Con is chock full of them. The answers are fantastic because Johanson can answer them without wasting “wide-audience ammo.”
Then readers get passionate answers just brimming with excitement, like this:
So the real front lines guy, in my mind, is Axe and Warhorn. This is the true melee, holding down the front as a necromancer. You can do it with just about any of the weapon sets to be honest, but you get up there and get your bone minions rolling and your flesh wurm helping to hold the front line.
Then you’ve got your Wail of Doom and this just bleeds, dazes, poisons and weakens everybody around you. And then you’ve got Locust Swarm, and everybody around you, you’re stealing life from them also. Then you’ve got Unholy Feast that cripples and damages everybody around you.
So you run in and you pop your Unholy Feast and everybody is crippled and they’re not getting away from you, and then you can use the other two skills and just start draining life like crazy on everyone around you, and your minions are right in there tearing them apart.
All of the sudden you’re right up there on the front line. Then you go into Death Shroud and do Life Transfer and start stealing life from everybody around you again.
So it makes you a brutal front line character.
I really want to tip my hat at Sardu. The whole interview, even if necromancer geared, is just great, and can get even the most informative fans excited. Sardu’s whole experience with ArenaNet is well worth the read so check out the other articles at NecroBator.
In August it appears we will get to know a little more about the sylvari, which have been revised. Will they be more alien? More elf? More fae? More animal? How about less humanoid, more plant? It should be interesting to see. More than anything I am interested to see if the “sylvari stock” rises much like the norn interest did after norn week.