Like Guild Wars 2, For the Very First Time

I’ve played Guild Wars 2 on two separate occasions at PAX East and when I was invited to ArenaNet. I remember the first time I sat down and played the game, but so much of that feeling was muddled because as much as I wanted to play Guild Wars 2, I wanted to meet the makers of the game as much, if not moreso. I miss that feeling now of discovery, mystery, and imagination.

So, it was really nice to read comrade-in-arms, Lewis B’s first impressions post over at Tap Repeatedly. He gives a bunch of facts and feedbacks, but most importantly he writes with emotion. His excitement bleeds through the article. I feel that as more people see actual plays on YouTube and get to see the demo themselves, this excitement period will be lost. At least until launch. Then all bets are off.


8 thoughts on “Like Guild Wars 2, For the Very First Time”

  1. This is one of those games that I want to save my first time playing it for launch but I know I could never resist the option to play sooner if it comes my way.

    1. I’m pretty much the same. Part of me doesn’t want to go into a beta, if they have one I can play, because I love surprises, and once I start playing I won’t want to stop for a long time. But on the other hand, I’m just getting so impatient now! I want to play, and to tinker with character creation, and to get to know how the professions play, so that on launch day I can get on with the story and the exploring, and not be hampered by inexperience.

      It’s a dilemma, to be sure…

  2. As many have pointed out over the years, beta is often the purest and most enjoyable phase of an MMO’s ifespan. I know I’ve had more fun in the beta of several MMOs than I ever had post-launch.

    Consequently, even though I agree with Ethic that GW2 really is a game worth waiting to play Live, I don’t think I would risk turning down the option to beta test it, should that ever arise. It might be the best the game ever is.

    1. ah… I completely agree with you. I have seen a lot of gameplay/discussion videos, but it hasn’t diminished the excitement for me yet.

      “Immersion” (define it as you will) is incredibly important to me when starting new games. For some people, especially those who later switch their attention to min-maxing and endgame, the first steps in a new game world are usually the most immersive. What Youtube videos have not been able to do is let me customize a character to -my- liking, and move about the game world to really appreciate things such as the grass rustling at my character’s feet. The terrain sensitivity to the location of your character is one of the biggest things I look forward to.. it adds yet another layer of depth.

      If I’m able to, I’ll definitely be jumping into beta. Especially in games with advanced character customization at creation, I want to have all the settings and sliders finalized before release.. so I can replicate my desired character quickly and jump straight to the name-reserving. <.<

  3. Thanks for bringing this to our attention. I didn’t have Tap Repeatedly in my RSS feed either, so that’s a double whammy!

  4. That was a great article posted by Lewis (as usual) and I also enjoyed the interview with CJ that he posted Sept 30th. Really fantastic work.

    Lewis’ enthusiasm for the PVP in particular was fun to read. (Btw, folks should try saying Tri World Combat or TWC instead of WvWvW… it’s much easier and still captures the essence of the thing quite well.)

  5. The conflict over whether to play the beta or wait for release might cause my head to explode. Im already regretting that I haven’t flown somewhere to play the demo.

    Can we just skip to release so I can take off work and geek out for a week or so?

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