- Kills needed to unlock weapon skills have been decreased. Underwater feels particularly quick.
- You can access the bank from crafting stations.
- More merchants with harvesting tools, including one more or less the moment you exit the tutorial.
- Tutorial bosses are not AE 1-shotting everyone.
- Guild polyamory is in.
- Every day they’re shufflin’
- The game is pretty much guaranteed not to be vaporware at this point.
- Those skills that have 3+ versions? Mouse-over to see the whole chain, not just the current version. (Thanks Sente!)
I am sure there are more, but I was too busy playing to note them all. Feel free to contribute your own. It flows quite nicely. Not new, but there is a special joy from every person you tell about the “Deposit All Collectibles” button.