My biggest fear when Guild Wars 2 was launching was not that it would flop. It is a different MMO beast. ArenaNet has a clear vision of what kind of MMO they want it to be, and it is not much like World of Warcraft and its ilk. It is also a success. Over 3.5 million units have been sold, and that is not divulging their cash shop info, which they hint is very sustaining. (An expansion hitting retail or a Steam release would easily be on the cards if it wasn’t.)
No, my biggest fear was my own. What would become of my blogging? For months and months it had been about speculation and excitement. It had been about dreams and not reality. What would happen when that reality came? What kind of payment would I have for the piper? I was actually worried that some golden age was dimming with the release of Guild Wars 2.
Clearly, I had nothing to worry about.
The game is alive and still growing in sales and concurrency. I still enjoy the game immensely, and having a pseudo-launch excitement every 2-weeks gets very addictive. More importantly, I still want to write about the game. That’s a degree of passion much greater than simply logging in to see the new stuff.
I am also grateful to have alongside two trailworthy bloggers that are also heavily playing Guild Wars 2: Bhagpuss and Jeromai. I love their styles, and their insight, passions, and criticisms for Guild Wars 2 and any MMO are always worth the read. I would definitely agree that they create an upward spiral of sorts.
The best part of the year was getting Mrs. Ravious involved. She and I play Guild Wars 2 together many nights a week, and it’s so nice to have a companion in the game. I’ve never been one to heavily get involved in guilds preferring to leave my participation to guild events instead of more personal situations. I think I’ve missed out a bit in my past MMO lives not having a buddy.
A friend of mine, ironic as it is, has the MMO term “waterfall”. He applied it long ago to Turbine updating Lord of the Rings Online, and his analogy was that the contents rained down like an endless stream of water. In his mind it didn’t matter as much the quality of the water, it was more important that it kept coming. I say “ironic as it is” because he can’t keep up with Guild Wars 2 (“too many games”) and compared to Lord of the Rings Online, the amount of Guild Wars 2 updates is a gorram world-ending tsunami.
Savvy readers (KTR readers are savvy readers all) will note that I have not brought up this content or that content, and there’s a big reason. Content is disposable. More prominently in Guild Wars 2, but in most MMOs, content is not meant to be a permanent fixture for the player. Do the quest, move on. Get up that raid progression, do another one. The important thing is the excitement of playing.
After a whole year, I am still excited to play Guild Wars 2. I am still excited to see what of ArenaNet’s and the players’ dreams may come. I am excited to be on an alt tonight taking down some bandit’s camp with another player I’ve never met and might never see again. And maybe tomorrow, I’ll write about it.