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Nightmare Fuel

This is the Halloween unlimited harvesting tool in GW2. It is a jack-in-the-box clown with a scythe. I picked one up just after they became available and equipped it on the latest character I have been leveling. I didn’t think that one through. I don’t think I even watched a video of the animation.

A week later I had a nightmare involving a seven-foot-tall Joker with a scythe. Reading about New 52 Joker couldn’t have helped that.

Fast-forward to the latest Living World content, released while that scythe is for sale. Groups of 4-5 toxic seedling harvest nodes appear together. They tend to sprout up near the Living World events, so picture the 40-person zergs that swarm those the first night. 5 or 6 people in the event zerg have the jack-in-the-box. In less than a minute, thirty scythe clowns pop out of nowhere to harvest. Listen to that wheezing laugh again, and imagine dozens of them, slightly offset and overlapping, repeating the whole time.

Emergent behavior: creating quality Halloween creepiness.

: Zubon

[GW2] Predetermined Outcomes

I should be about done commenting on GW2 WvW Season One. I have been wondering all weekend why I can’t just give up, but I may be getting there. Like all seven weeks of Season One, my server of Isle of Janthir has no chance of winning this week, but this is the first week we have been up against either of the two servers that have a chance to win NA Silver. It is a ridiculous mismatch; during times when I play, Stormbluff Isle outnumbers us on every map including our borderlands, usually to the point of having the official Outnumbered buff. One night, I went to try a bit of yakslappiong in SBI BL, and there were full groups parked at all the exits from our spawn in case anyone came out to play. It’s not like they have anything better to do in WvW when they already control most of the map.

I think the weight class discussion summarizes the week-to-week matchup problems. You can argue about the fine details, but you know who the top servers are in each league, so you can pick who is going to win most weeks. The first and seventh weeks look potentially interesting, but most of the weeks for most of the servers you can pick out the winners in advance. I had said that in the abstract, but I had not taken the schedule and plotted it out. Merus told us, and folks plotted out Gold, and right now there is a very narrow range at the top of the NA leagues.
Continue reading [GW2] Predetermined Outcomes