I have been trying Heroes of the Storm. It is kind of like League of Legends for people who don’t like the “fight the opposing champions” part very much, more of competitive PvE with some chance to kill your opponent. Old Blizzard refined the best of a genre into a polished project; New Blizzard seems to simplify a genre in search of an accessible product.
I kind of want to review it in pieces, because there are interesting design decisions being made, including some very nice pieces of polish. I think that will miss the overall point, though, because the gameplay is less compelling due to a combination of factors and missing factors, not something that will be apparent from one design choice in particular. I’ll probably go on to discuss a few details anyway.
If you always wanted a MOBA where the players were more of generals shepherding their forces than assassins fighting around them, this could be for you, or you might be able to find someone still playing Demigod.