[Final Fantasy XI, World of Warcraft] So I actually spent some time playing World of Warcraft over the weekend. I play a human mage, starting a frost/arcane spec. I have gotten to level 16 so far. The question I keep asking myself, is why should I go any further.
I actually want to get to 20. 20 is the lowest acceptable level that I can do the Dead Mines instance. Instances are what really drew me to this game in the first place. In Final Fantasy XI, there are very few instances and they involve just one combat scenario. But the idea of an extended dungeon with goals that must be completed to accomplish the mission has so much intrigue for me. The problem that I am having is actually getting there.
I can’t comment on any more than what I have experienced so far, but so far I just don’t see the overall appeal of the questing system. The quests are generic, and when I say generic I mean, they are all one of three kinds. Thats it. In FFXI, let alone most other games, quest systems are far more advanced than this. The newness of WoW is also no excuse because many other new games have had far more engaging quests from the very beginning. I mean the quests get to the point of being so simple (but not easy) and dull that, at some point, I figure that the NPC’s will just walk me over to the mob that I need to kill and sit there with an “I’m waiting” expression on their face.
I love the idea of experience rewards for quests, because this is more along the line of the original pen and paper RPG’s of yore. You are also not left wanting for equipment or money. This is a good thing, for now, at least. We will see how the economy changes. I just don’t feel compelled to sit down and start playing. I did feel compelled the first few days that I played. It was interesting, learning the battle system, doing (at the time) interesting quests, and exploring new areas. Now that I have done the introduction to the game, I am having trouble finding out when the game is supposed to become intriguing.
I think there is one major thing that WoW is missing, and that is one of the things that is keeping me engaged in FFXI. There is a complete lack of cutscenes in WoW (besides the opening one, but I mean if that is the only cutscene for the entirity of the game, that is pathetic). There is a story to be found if you read the quest givers notes, but there is nothing to make me feel like I am the one that is doing this quest for a specific reason. With cutscenes, your character is inserted into the storyline supposedly as the story is taking place. This is engagement, this is intrigue, this is not “Kill Ten Rats.”
And so I genero-quest onward to 20 so I can try an instance. I have built up instances in WoW to a great level in my own mind, lets hope WoW doesn’t let me down.