KI Teases Earthquake Fairness in Test Realm

So, after my big ranty rant last week about Wizard101, addressing the Earthquake spell exploit in PvP, and how the cash-shop equipment making it possible for anyone to buy the highest PvP title in the game, KingsIsle goes and launches the test realm today.

One of the updates being tested? Earthquake will no longer remove stun shields.

If this makes it to the live realm, and actually WORKS, I’ll be impressed.

There’s lots of other updates to truly be excited about, including the much-desired ability (for cash) to change the appearance of your wand/sword. New pets, new spells, and new content (the Wintertusk area, which is linked to the storyline in Grizzleheim). There’s also a new dungeon (i.e., optional quest area with high-quality drops) for players who have hit the level max.

I’ll investigate the Test Realm for a few days before asking you to suffer through an in-depth analysis. But I’ll leave you with this thought:

When will KI realize it’s not too smart to release new questing areas if they aren’t going to raise the level cap at the same time?

/facepalm

More of “The Guild”

Episode 1 of The Guild: Season 2 is now available for viewing.

Unless you’ve had your head in a kobold hole for the last year or so, you’ll be aware that The Guild is a web based comedy series that was conceived, written and starred Felicia Day – an actress a gamer who happens to also be a gamer an actress. The show is about a group of people who, unsurprisingly, are all members of an MMO guild. The storyline of the first series centres on them all meeting outside the game for the first time to deal with some, um, personal issues. It’s very funny and well worth the 30 minutes or so of your life it’ll take to watch.

The Guild garnered a lot of critical success and a huge fan following. Deservedly so too. They released the series on DVD and used the profits from that to start funding production of the second series. Felicia and her co-producer Kim Evey have also managed to partner with Xbox and Microsoft and the show is now sponsored. This is most definitely A Good Thing and is very evident in the very amusing second series opener.

I’d like to say that I had an exclusive interview with Ms Day for you about her experience playing MMOs and about writing the Guild but I’m sure she’s a very busy lady and there’s also some trivial matter of a restraining order that means I’m not allowed to make any further contact even over the web which is more than a little annoying but anyway.

So, here’s the link to the official site and a little thought: if you hadn’t have spent the last couple of minutes reading this rubbish then you could have already been watching it. Bet that’s really annoying.

NASA MMO…EG

As you probably know, NASA recently put out an RFI (Request for Information) regarding the development of a MMOEG (educational game). The deadline for responses was today, at 11:59P Eastern, but it looks like they killed the page early this afternoon (not found) and now the link is password protected. If you didn’t get your submission in before they did this (or at least wrote the right information down) you are probably out of luck.

Anyway, I’ve posted my own thoughts on what NASA might or might not end up with, but I am curious to see what the KTR community thinks. After looking around at random other blogs, reviews, and whatever, I get the feeling that the gamer community, as a whole, may have missed the point about what NASA is looking for and trying to build. Forgive me for not saving the link, but I actually saw some comments on a Second Life blog implying that NASA and Linden Labs (makers of SL) were planning on creating a research company in SL to research the viability of a MMO (??). Even more amusing (or perplexing, depending on your point of view) one commenter expressed some befuddlement at the idea that NASA would consider building a MMO independently and not just build a space station or something within Second Life. (“…”).

What do you guys think?