KI Teases Earthquake Fairness in Test Realm

So, after my big ranty rant last week about Wizard101, addressing the Earthquake spell exploit in PvP, and how the cash-shop equipment making it possible for anyone to buy the highest PvP title in the game, KingsIsle goes and launches the test realm today.

One of the updates being tested? Earthquake will no longer remove stun shields.

If this makes it to the live realm, and actually WORKS, I’ll be impressed.

There’s lots of other updates to truly be excited about, including the much-desired ability (for cash) to change the appearance of your wand/sword. New pets, new spells, and new content (the Wintertusk area, which is linked to the storyline in Grizzleheim). There’s also a new dungeon (i.e., optional quest area with high-quality drops) for players who have hit the level max.

I’ll investigate the Test Realm for a few days before asking you to suffer through an in-depth analysis. But I’ll leave you with this thought:

When will KI realize it’s not too smart to release new questing areas if they aren’t going to raise the level cap at the same time?


Spiral Situation

For about two weeks, Wizard101 players were tantalized by a countdown clock on the patch screen. We quickly deduced that the “something special coming to The Spiral” would arrive on April 1: anyone with a speck of common sense realized it would be something at least slightly humorous.

It was not until the lid was ripped off the surprise that the community realized the limited range of some players’ sense of humor. The big announcement was the arrival of a new pet in the Crowns Shop (i.e. cash shop): KingsIsle’s iteration of that fabled fad of the 1970s, the Pet Rock.
Continue reading Spiral Situation