Wow, I missed my two year anniversary here at killtenrats on February 27th. Has it been that long already?
2007 was a bit of an iffy year for me, pretty chaotic with a few surprises (good and bad). 2008 looks “interesting” thus far. Hard to believe we are getting close to the end of the first quarter already…is that “new car smell” of the new year already beginning to wear off?
I expect I’ll be continuing to point my finger at the game industry and yell “noob!” frequently this year. There is just so much going on (or not going on, depending on your perspective). Yes, sometimes I state the obvious, but hey, that’s what I do. I don’t always make people happy with my commentary (even my gerbils have gotten death threats), but my response to that is “get your heads out of your asses and make better games so I don’t have anything to rant about”.
Will Kotick announce a massively overfunded FPS shoehorned into MMORPG architecture? Will it get equally overhyped and fail to deliver like the “industry revolutionizing” Tabula Rasa?
Will the sneaky guys over at Interplay ever get their $75M Fallout Online project launched (I bet Duke Nuke’em Forever comes first, or at least a crazy “how fast can we blow $75M without making anything” party)?
Why has it taken 38 Studios so damned long to license a client/server engine for their MMORPG? Wasn’t the company founded in 2006? What the hell have they been doing? I’m sorry, but shouldn’t you be figuring out the most basic of technology decisions right off the bat before you start hiring your developer and production staff to make whatever it is they are making? Couldn’t they be more original than the Unreal/BigWorld approach?
Will anything worth the time and effort happen with the NASA MMO effort?
Will artificial life and artificial intelligence guys quit screwing around and do something mind-blowing for a change?
Will alternate reality games and augmented reality technologies finally converge in 2008, or am I thinking too far ahead? Let me know if I get too forward looking for you guys. I’m still pissed about the lack of flying cars. Never mind a real “next-generation” mmorpg or virtual world. Why is it that 2D flash based social “mmo’s” and second life (in all of its craptastic glory) are so popular? Did someone turn on the “let’s devolve” machine?
Speaking of which, is Spore losing the excitement and anticipation that it had when it was first revealed? Has it been washed down and stupified for the general public and launch on mobile devices? Will the final launch be cause for celebration or a huge collective “eh”?
Who will be the next big online games failure? Plenty of venture capital has been thrown around (in all the wrong places I still insist), and it is just a matter of time before another heartbreaking disappointment occurs (I’m looking at you Stargate…the recent preview trailers were…weak).
The only thing that lets me sleep at night is the assurance that there are other people out there like me (and like many of you regular KTR readers) that still dream about a wonderful, engaging, immersive, interactive, and social future. A place where we both create incredible worlds and share them with each other. Where new stories and epics come to life, where that hot elven chick is really a hot chick…
and of course, flying cars. Where is my flying car dammit! Maybe I’ll settle for a jetpack, or VR glasses that tap directly into the optic nerve. Yeah, that would be cool.