One whole weekend of Guild Wars 2 was not enough. Last night I had dinner with my mom, and she asked me about my trip to Disney World. How could I explain to her all the fantastic memories from my 5-day trip? I emphatically said it was great. Then we talked about how we could all go down next time. This is how I feel about sharing my Guild Wars 2 weekend. Where do I even start? I didn’t take a terabyte of vids to let it speak for itself.
This is the beginning of a few posts on Guild Wars 2 weekend, and this is the one where I will answer any questions you, valiant reader, have. Ask away below in the comments section. If you want to overdose on information, head to GuildMag’s constantly updated news aggregation page linking to every bit of press impressions and video they can grab. I have many more posts to write, but these are some quick impressions.
Anyway, I can begin somewhere. I played a ton, and I feel I barely scratched the surface of the game. I mastered the human Queensdale map (level 1-15), cheated to level 30, then just ran around Diessa Plateau (charr, level 15-25) and Kessex Hills (human, level 15-25) soaking in as much as I could. I played random arena PvP and finished the weekend trying to come back as world underdogs in World v. World (WvW) along with Elisabeth at Massively and Totalbiscuit. I hope we pulled ahead of that infernal blue team.
The PvE areas were great. Queensdale is thoroughly the human starting area filled with farms, towns, and monasteries, which breaks down as the frontierlands of Kessex Hills hint at all the dangers of the world. The charr Black Citadel city is a masterpiece to the eye, and the two charr zones we had available feel filled with hard-edged strife.
I was in the developer and press guild, which ensured that the press always had someone available to help them out. As I was spending tons of time in Queensdale, I saw that many press simply refused to leave WvW. They were absolutely addicted. I have quite a few stories on WvW later this week. PvP was also fun, but I quickly saw how high the skill ceiling was. I could have easily spent the whole weekend just playing the two available PvP maps.
Sadly there were two places I simply did not have time to visit. The dungeon, which I had run in the past, and crafting. I feel really bad for missing out on crafting. When we were chatting in the guild about how many of us could simply live in WvW, one developer (one of the writers), said he could live at the crafting table. I hope that someone took the time to give it some good impressions.
What I can say with finality is, if $60 is the price tag of Guild Wars 2 it is going to blow away the competition in terms of value. It is incredibly polished, even in beta. There are tons of content. In my 6-8 hours of Queensdale, I went way too fast. I can easily see spending double the time while enjoying the sights, making sure to trade, gather, and craft, and soak in the magnificent, artistic beauty imbued everywhere in the game world. If I had spent a whole day in WvW, I would not have been surprised. I feel like I want to check on green and blue just to see what they are doing. I could always help shore up defenses. Guild Wars 2 feels like it would be like paying a flat fee for lifetime cable television with HBO.
Guild Wars 2 was a serious blast, and I am still digesting the feeling that the closed beta weekend is gone. I don’t know what my methadone is going to be after this. Guild Wars 2 cannot come quickly enough!