None of us here seem to be leaping into Elder Scrolls Online, but the one thing I’m not seeing on my RSS of MMO bloggers? The usual Day One issues with logins, authentication, servers, unrecognized keys, queues, and whatever your online game of choice suffered through in its first weeks.
As far as MMO launches go, yesterday might have been the smoothest I’ve ever experienced. Everything worked, there was no queue, I didn’t have to jump through any hoops, and I was able to play the game as if it had been live for 6 months. Being able to patch-up the beta client was huge too. Hats off to Bethesda, they nailed day one.
We have seen many games from companies with more MMO experience fail that Day One readiness check, so let’s give proper accolades for doing it right. The server team: if they’re doing their job right, you barely notice they’re there.