Archive for the 'Lord of the Rings Online' Category

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F2P Quote of the Day

There is one school of thought that thinks F2P means “if you spend enough time, you can experience the whole game for free – paying is just a shortcut”. There is another school of thought that says “you will never see the whole game, unless you pay astronomical amounts of money, and maybe not even then”. There’s a real conceptual rift between the two camps, and some games are finding themselves caught in the middle, or transitioning between the two.
Brise Bonbons

I’d argue “astronomical,” although that depends on the model, and it’s really the models I want to discuss here.

We’re all familiar with pure subscription models, as well as subscription plus a small premium shop (WoW sparklepony, CoX booster packs). WoW, Warhammer, and others now have unlimited free trials along with their subscriptions. Most Western players have limited familiarity with the item shop model in its pure, evil form, although Allods players got a taste. I think it’s clear under these models that you will be ponying up some funds or you will not be getting much beyond the most basic experience; item shop gamers may have been fooled at the onset, but it should become quickly apparent once they’re into it.

The murkier middle comes from hybrid models and games that let you unlock content (“no cover charge”). Wizard101 has a very clear unlock model, in which you just do not get most zones unless you pay for them. League of Legends gives you access to everything, eventually, a little at a time, with some free permanent unlocks and why don’t you just give them $20 to get the handful of champions you really want? Turbine is the headliner for the hybrid subscription/pay to unlock model, with Dungeons and Dragons Online and The Lord of the Rings Online. You could theoretically unlock absolutely everything in LotRO without paying, although you would be creating and deleting characters to grind deeds until your very fingertips wore away.

And there really is tension between people who want to play for free, absolutely free, and those who are willing to pay and/or recognize that someone needs to fund these companies if you want servers to stay up. When I am getting a lot of value from a game, I don’t mind giving an extra $20 to Valve or Riot or whatnot. I look at my Settlers of Catan box and wonder if I should mail Klaus Teuber a check or something, based on the play value received. But I remember having no money, and I can see a bit of that perspective.

And then there are games that are just annoyingly in your face with their pleas for money. See, for example, the LotRO UI re-design that makes the shop the most visible UI item (poor design decision: the shop links are annoyingly present even if you cannot use them to spend more money, such as subscribers/lifetimers at the stables).

: Zubon

Isengard Pricing

The pre-order option for LotRO’s next expansion just became more attractive when Turbine released the Turbine points costs, which are about twice as much and were presumably calculated as “every single point a lifetime subscriber would have accumulated since F2P.” Oh, and the pre-order xp item is being added to the store, so that’s $10/character bonus in the pre-order, if you wanted to price it that way. I would expect more upcoming content to be classified as “expansion” and therefore an additional cost to VIPs and lifetimers.

We also now have the timing of content release: raid at launch, the instance cluster in December. That is, the answer to Mirkwood’s ridiculously lacking endgame is to launch without most of the endgame and patch it in 3 months later. That kind of worked for City of Heroes/Villains, because they launched the entire game that way, giving you 40 levels to enjoy until the first patch, rather than 10 levels in a game with rested xp.

This is basically the make-or-break point for any current players. Either you pay the $30 for an Isengard pre-order or you quit, because the Turbine Point cost is not worth it. I would have paid 3,000 TP for the expansion, but not 6,000; the pricing at 6,000 perversely makes me want to wait for it to be 1,500, so someone comment or something if it goes 75% off someday.

Following up on last year’s post, the F2P model has apparently gone off the rails for Turbine. Has revenue fallen that much, or are they plowing it into their next game rather than their current games? LotRO is now a game with an excellent mid-game and an endgame that has gotten worse every time they raise the level cap. But hey, if people will pay for it, “less content for more money” is a great business model.

: Zubon

Hat tip: Spinks

Pre-Order Incentives

The Rise of Isengard will be available for Turbine Points sometime, so as a lifetimer, I can just wait and get it for free. They are encouraging you not to do that with pre-order incentives including a pocket item that gives +25% xp on monster kills. They are also heaping on variations on a small set of cosmetics. If you are not a subscriber, the “Legendary Edition” is a pretty nice deal, coming with quest packs for the Trollshaws, Eregion, Moria, Lothlorien, and Mirkwood. That is just short of getting all three expansions for $50, plus $10 worth of Turbine points and all the cosmetic candy. Player-compiled Q&A here.

A +25% item seems pretty big to me. It works up to level 65, so for every character you make until they reach expansion pack levels.

: Zubon

Measuring Non-Playing

20 days without questing
I mentioned the LotRO character log, and one of its unexpected uses is becoming aware of one when is really not interested in playing. Hmm, 20 days between quest completions. Based on past performance, I expect to be off MMOs until the fall.

: Zubon

When does Guild Wars 2 launch?

Hyphen Usage

Moria Orc-defiler
Doesn’t this imply that he defiles orcs from Moria? There are others that war with orcs from Moria, skirmish with them, sap them… Orc syrup?

: Zubon

Apparently On Break

Noticing that I was on my 3rd or 4th flash game of the weekend, I concluded that I was probably about done with The Lord of the Rings Online™ for a while. I lack that urge to log in and play, and I wonder if I would have made it this far without the motivation of an alt. That alt is at 58.95 or so, just about through Moria except that her epic book is starting 2.5.5, which is rather good these days what with the new skirmishes. Highly enjoyable and recommended, although the 21st Hall was the least exciting of the three. This is also the point at which I burned out the last time I used an alt to keep me going in-game: I finished pushing that Minstrel to 60 and have rarely taken him outside the 21st Hall since.

I won one of the lotteries from my.lotro.com this week, but the prize never arrived in the character’s mail. Then I did not feel like bothering to pursue it. Then I realized that I must really be ready for a break.

: Zubon

Pet Upgrade

“Swedish flamingoes massacred in frenzied anteater attack”. Beyond your inability to top that headline, it makes me wonder when I will get an anteater pet. A combat pet.

Relatedly, LotRO loves its giant turtles of doom, but badgers and wolverines are almost always swarm-class (trash) enemies rather than serious threats (Cracked link, not necessarily fully work-safe but very good). We have a turtle as a raid boss, a turtle as the end boss for one of the more difficult mid-level instances, and where are my badgers of doom?

: Zubon

On Wisconsin.
hat tip

Guild in Transition

I never fell into a guild that worked well for me in WoW, which is one of several reasons I played for only a few months. I have friends across many servers, which severely limited the network effect, and my refer-a-friend buddy had a busy semester, leaving me mostly alone.

I joined a guild with friendly people I met along the way, but that was just moments before they decided to transition from a family guild to a serious raiding guild. This is possibly the worst of all possible states to be in, neither here nor there. Events were scheduled and failed to happen. Guild leaders angrily reminded people to show up if you sign up (and RSVP “no” on the required plug-in if not). Raid organizers would angrily wonder why they were bothering if people were not going to sign up. And then there were the new people…

You need a certain number of raiders (more if casual, fewer if hardcore) to ensure that you will have your 10 or 25. Getting to that threshold involves recruitment. I recognize that if you are not growing, you’re dying, but rapid growth is not only disruptive but also involves delving deeper into the barrel. I could politely refer to some as jerks with delusions of grandeur. I recall one fellow in particular who immediately announced his intention to be server- or world-first on clearing ICC (said ICC having just been announced). He was the sort to go on at great length about his awesome DPS and how horrible everyone else in all his groups was. Will the copy-and-paste from the DPS meter come before or after the stream of profanity?

My current LotRO guild is flirting with transition. It has absorbed another couple of guilds. The guild raid corps is hardcore and just the right size, which makes it difficult to cycle in folks who are not serious raiders while vulnerable to having a couple of people unsubscribe. Having a core group of just the right size, any second group active in a week is worse than your average PUG, a casual mix of the undergeared and inexperienced. We lack a farm team, but everything is okay so long as nothing ever changes.

: Zubon

Entering Moria Again

When last we saw my Warden, she was hitting the mid-40s. I ran most of the quests one conveniently could in all the zones I listed. I never found groups for the Angmar instances, but I did solo the rest of Volume 1.

That puts you at 55, with no skirmishes, instances, or grinding. That is your measure of how much 45-50 content there is in LotRO: it lasts you until 55. The 30 seconds I spent in Moria were to drop off Book 1 of Volume II (unlock legendary items, so I could start earning IXP).

Also on the “with no grinding” note, I finished my legendary trait pages at level 53. You can start finding those pages at level 39, so that is how long it took with no effort devoted to farming. I can only imagine how horrible those pages were in the very beginning when only one type of monster dropped each set of four. That grew to humanoids in two zones (half of each book in each), then humanoids in four zones (half of each book in each pair), and I am told that any humanoid in Moria could drop any page if I still needed them.

If I wanted to, I could skip Moria entirely by running/riding the entire length and starting on Lothlorien reputation. But that would be silly.

: Zubon

Sari-Surma: An Example of Reasonable Puzzle Bosses

This week’s update to The Lord of the Rings Online™ brings with it a new instance cluster: 2 small fellowship, 2 full fellowship, and 1 raid. My first partaking was one of the full fellowship dungeons, Sari-Surma, and let me compliment the developers on using new abilities and mechanics in a way that feels fresh, difficult, but not unfair.

We have previously cited problems with puzzle bosses in MMOs and the particular difficulty with that given LotRO’s icons. I must admit to paying a fair amount of attention to icons, but the fights in Sari-Surma had several elements that made their use of both new and old mechanics fair, challenging, and mostly entertaining. This is especially important when they are bragging about adding hundreds of new abilities to the enemies.

First, the trash preceding a boss uses the same/similar abilities, or the boss will summon those trash as minions. This makes the trash fights a learning opportunity, not a waste of time. Continue reading ‘Sari-Surma: An Example of Reasonable Puzzle Bosses’