A few weeks ago, my wife finally got her beta invite to the upcoming MMO that I have been playing a lot of and really enjoying. I can’t wait to share my thoughts but they will have to wait until my NDA restrictions are lifted. So anyway, my wife logs in, makes her character and I start to show her around a bit, and not five minutes in, she looks over at me sheepishly and blurts out, “I miss Warcraft!”
For those of you who don’t recall, my wife and I left Azeroth about six months ago at the peak of our long and illustrious raiding career. We were burned out, bored with the repetition, obligations that we could never avoid, and uninspired by the alt options. For me, World of Warcraft had been a wonderful and enjoyable three year stretch of my fifteen year MMO addiction, but for my wife, it was her first love. Anyone who has played MMOs knows how strong that fondness runs for the game that sucked you in…
Since leaving we have played through LotRO, and four beta tests, and I haven’t given a second thought to returning, even going so far as to prepare to purchase two copies of the beta that has me hooked right now. Boy was I shocked when she gave me that look and asked if we could return.
So back to WoW we go. We have decided to roll new Horde characters, on a server where we have complete anonymity. After more than three years on Alliance in beta and live, we realized neither of us had ever played a horde character past level 10. We haven’t seen the Horde cities or towns except to raid them in world PvP. We had completely missed a large portion of the game’s available content.
Our agreed vision of the elder game will be the PvP side of things which we had both always really enjoyed but never had the time to really focus on with our raid obligations. This approach will also present me with a very interesting perspective on the perennial treadmill model MMO problem, Mudflation, and how it has effected the Azeroth economy. Starting out at level 1 with no friends, no alts and no cash will be interesting, and the first such experience since my beta character was wiped for launch way back in November 2004.
I have expressed my predictions for where the game is headed on numerous occasions, and now have an opportunity to witness first hand, what the new player feels upon entering an aged server of a game that is nearing the crest of its wave. Expansions always segregate the new and old, the haves and the have nots, but patch 2.3.x seems to have made strides to address some of those issues. Only time will tell I suppose, and I am looking forward to this journey of enlightenment.