The Shire juts into the next zone. Oatbarton is on the Evendim map but counts as The Shire, a little agricultural village on the edge of danger. It explains so much. Back south, there is a deed with the Crop Saviour title for killing oversized flies. I see why that could be an issue for a farming community. Then you cross the zone border and see a farm swarming with level 28 locusts. “Kill them while they’re young” may not have been fully effective.
The Lord of the Rings Online™: Shadows of Angmar™ has no loading screens between zones. You just walk from The Shire into Evendim. This means that you are running past level 10 bears and goblins, which were formidable at the time, and then into a field with stealthed level 28 wolves. Ouch. (The Bree/Lone Lands border has a similar effect, where the level 10 goblins mix with the level 20s.) There is also a herd of elk around town, using the same model as the level 1 deer. They are herd animals, so aggroing one can lead to a very messy incident with a lot of very angry elk. This is not a threat I expected amongst the minions of Mordor.