So many of us are MMO tourists. There might be a current base of operations, but even that will ebb and flow. It’s just that most MMOs (perhaps, all) cannot create content faster than even the slow-playing majority of their players can take it down. The mind wanders with all the times we were having fun, and soon enough we begin the inexorable internal debate of re-upping with an MMO that has accumulated some digital dust. Syp portrays this gamer struggle in a delightful script form here, which amazingly enough happened to me with the exact same game this morning before he posted.
The mind’s last argument is also its strongest. One can’t argue the amorphous concept of fun very easily against rational points because rational points can always be irrationally hand-waved away. The mind needs irrational reasons to bring down the house-of-cards that you will have fun where the grass might be greener. Of course you can also spend $15 and hours of installing and patching and more hours figuring out why you left in the first place and rationally win.
on the homefront