While I have no interest in playing Sequence, I like the combination of notions: an RPG using DDR as its combat mechanic. What mechanic you use to represent conflict in your game is essentially arbitrary. We already have several Puzzle Quest-like games where fights are won by something like Bejeweled. It’s all a mini-game anyway, so if you like rhythm games, here is one where you use it to vanquish your foes.
Where is the anime-style game using karaoke mechanics to let you defeat your opponents through the power of song? Giant robots and singing have been merged so successfully on the screen, why not on the PlayStation?
: Zubon
http://en.wikipedia.org/wiki/Elite_Beat_Agents
http://en.wikipedia.org/wiki/Gitaroo_Man
There you go, two anime-style games that involve using the power of song to defeat your opponents. There’s plenty more, too – Elite Beat Agents is a remake of a game starring a male cheerleading group, for instance.
But karaoke! We need singing to defeat our foes, not just rhythm games! Macross has shown us the way! Exclamation point!
I’m not going to play it either but I will be watching the trailers. The voiceover guy is actually amusing, which is pretty much a first!
What is DDR anyway?
http://www.lmgtfy.com/?q=ddr
I have tweenage daughters so I know all about Dance Dance Revolution. What is your excuse?
Hmm, but the soundtrack is by Ronald Jenkees…
I wonder if these are original compositions for the game, or just cover tracks?
See also Patapon 1 through Patapon 3, if you want an RPG using rhythm mechanics for combat and grinding.
http://en.wikipedia.org/wiki/Patapon
http://en.wikipedia.org/wiki/Patapon_2
http://en.wikipedia.org/wiki/Patapon_3