Featured review on the Steam page for Eador: Masters of the Broken World: “Eador’s design is worth your time – a testament to its strength.” If you follow the link to the review, you see that is the second half of a sentence. “Despite its often-disastrous implementation…”
It seems like a fair assessment. The ideas underlying the game are great. The implementation is poor, from the frustrating controls to the useless battle difficulty estimates to the strong randomness that can swamp strategy and leads many players to recommend save scumming.
“Worth your time” seems somewhat dodgy based on the amount of time you are willing to spend. Playing through the whole campaign will take hundreds of hours, with most of those replaying the early game enough times to unlock late game options, the same thing that drove me from Reus. But perhaps skipping the campaign and playing a one-map game would be more interesting.