I played The Stanley Parable, but “played” feels somehow both wrong and perfect. It is closer to an interactive story than a game as such, but unusually for that genre it has a branching story tree — a “choose your own adventure” walking simulator. It is also a deconstruction of games in ways that I will avoid spoiling, but the comments section is fair game for all spoilers.
I will note that even the achievements are deconstructions. Three of the achievements are meta-commentary on achievements, one of which is literally “unachievable.” One achievement is to leave the game running for all of a Tuesday, another to log off and not come back for five years. 7% of players have that one on a game that has been out for less than five years, and 4% have the literally unachievable achievement, so I am wondering if cheating on those is meta-meta-achievement commentary. But for some reason only 1% of players have “leave the game on for an entire Tuesday,” despite that being something you can do AFK.