This week, the dice came down differently, and Isle of Janthir is the top seed in NA Bronze. This still leads to poor WvW, this time with us as the big guy. It is not as horrid a mismatch as Season One intentionally created, but IoJ took an early 20,000 point lead and has the second-highest score in NA. It is not “hold almost every keep on every map” unbalanced, but it is “flee before the larger zerg or die” unbalanced.
I had not seen a WvW queue on IoJ for over a month, so this week we get the bandwagon. This is a major factor in degrading the WvW experience. The winning team grows while the losing team shrinks as fairweather warriors follow the wind. The players in that swollen zerg have less experience, which nullifies the lone benefit we saw in the Season: developing a skilled core who could strategically fight against larger numbers. The average player is shaky on how to deal with opposing siege, and my limited time in WvW this weekend has not brought me into contact with our better commanders. Perhaps the ones who are on now are better militia coordinators and therefore better for the population we have on now, as opposed to precise folks who will not put up with ill-disciplined rabble.
Because the weight classes are closer, I did find good fights. In the Saturday night queue, guild members reported a stirring zerg vs. zerg vs. zerg fight on the order of 40-60 people from each server. Thumbs up! In off-hours fights, I had trouble finding relatively even numbers. We found some enemy zergs, but it was easier to tell we had more people once the bodies started falling. It wasn’t the instant faceroll 80 vs. 20 fights we have been the “20” of recently, but 50 vs. 30 is still a roll unless the 30 are much better. You cannot be just a bit better when zergbusting, because one person killed on your side can rally a half-dozen downed on their side, so it is hard to chip away at that 50.
I expected Crystal Desert to be carrying its matchup away, but they’re only about 10,000 points up as I type this. It is looking like our WvW weight class would be best suited by IoJ, North Shiverpeaks, and Henge of Denravi, but that is an unlikely trio given that tiers are trios. The dividing points round some servers up and others down in a way that is unfortunate given a spread that does not quite work out to trios.
: Zubon
Props to Fort Aspenwood for rocking tier 2.