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[GW] ISO Healer

Is there any way to get the Guild Wars hero monks to focus their efforts on you? I’m repeatedly facing the problem that my entire party of heroes is at full health while I am dying. The enemies are frequently focus-firing me down at 250+ DPS while my monks are making sure my flamingo is topped off. The wiki says, “Heroes will pick the ally with the least health as target,” but that doesn’t seem to work for me, and they really don’t care that I have -(7+) health degredation.

Also, any comments on that monster AI vs players? Some fights, they really do just shoot me. I can then get resurrected, at which point all the enemies will drop their current targets, and focus fire me while the healers top off the flamingo. Or I will start a fight and have 6 hexes and conditions on me in less than a second.

: Zubon

Use the Medium

Two online collectible card games that Kongregate introduced to me are Elements and Tyrant. While Elements has more grinding and is more vulnerable to perverse randomization, I find it a superior game design. One of its virtues is that it takes advantage of being a computerized card game, rather than calling for physical cards.

This is typical with exporting existing things to new media or material. I recall the early encyclopedias on CD, some of which probably even made good use of hyperlinking, but they were largely a data dump of text into something more compact than a meter-high stack of books. In our gaming world, you had arcade ports to home systems without changing the dynamics built around “insert 25 cents to continue.”

Elements has cards that you could not exist in a physical CCG. Some of them are possible with a sufficiently large pre-made set, but let me give you some examples. Continue reading Use the Medium

[LotRO] Free Samples!

In a different part of the cash shop, LotRO has its weekly free sample. I forgot about this until earlier this year. This week, it is a free Greater Skill Deed Boost when you use the coupon code BVHH66. Just one, but they have tempted me to log on an alt and macro a skill deed or two to completion.

: Zubon

Because, hey, free stuff

[LOTRO] New In-Store Armors

Lord of the Rings Online (LOTRO) is an MMO with a few gray hairs showing. It’s not dying, fools that think that, but it is an old game that requires a certain agility to stay alive. It appears that in doing so Turbine is going back on their word that they would not sell armor with stats attached. Turbine’s Sapience responded that “[m]any players have given us feedback that there is a sparcity of [lower level] gear on the AH at these levels and they wanted an alternative. We’re trying to accomodate that.”

The Tier 3 versions appear to be on-level somewhere in the level 20-30 range. This isn’t low level armor, this is super low level armor. I tend to think that anything below 50 is definitively “low level” so Tier 3 versions won’t even last players through all the low-levels. So this offering is clearly not “pay to win.” It’s barely “pay to accelerate through much-needed leveling.”

What I am disappointed in is how Turbine handled it. First, they went back on their word. They are allowed to do that, but if they want to seem “not shady” then they should have preemptively issued a statement as to why. Some statement even just repeating what Sapience said above would at least show they weren’t going to slide this in without acknowledging they were crossing a line they had made. Continue reading [LOTRO] New In-Store Armors

[GW2] Ree: Focus on the Enemy

I admit I was a little concerned with the story of Guild Wars 2 within the game. Of the three starting zones we’ve seen, there seems to be absolutely no mention of Zhaitan, the Elder Dragon of Death. This seems very much unlike ArenaNet’s Guild Wars mode of storytelling where the crisis is told early on, such as the dragon-forged destroyers chasing players towards an asura gate. It really wasn’t until late last year at the big conventions did ArenaNet show us “the Enemy” with Sparkfly Fen and the Tequatl the Sunless zone boss. How would our character stories progress from racial issues to Big Bad Zhaitan? How much focus would there be on the villain that had the first Guild Wars 2 trailer dedicated to it?

Continue reading [GW2] Ree: Focus on the Enemy

[GW] Alone Together

This could just be my time or place, but Guild wars does not feel particularly vibrant. It really does feel like a single-player game, with the capacity for becoming a small-group game if I find people I already know. The main chatter I hear is trade spam in Kamadan. There are people around elsewhere, but beyond the Eye of the North, they blend with the NPCs. I don’t see any reason they would want to interact with a newbie, and if they are interacting with each other, they are in a different channel. Maybe Embark Beach is where the action is.

The instanced exploration areas have a more severe version of the same effect. Like launching a game in a MOBA, once you’re in there, you’re cut off. This is your own little chunk of world. I like having my own zone, but you might pause and realize that you have not seen another player in an hour. It does not feel dynamic.

Guild Wars is a sort of accidental MMO, a something else that acquired more MMO elements over time. It was not built with the World of Warcraft feeling of soloing alone together. When you’re soloing, you’re not really “together” in any sense.

: ZUbon

[LOTRO] Go Your Own Enedwaith

I am significantly behind the herd in Lord of the Rings Online (LOTRO) since I took my prodigal sabbatical just a little after Enedwaith’s release. I think what really ran me off was the early parts of Book 2 (Vol. 3) in getting the rangers to even get to Enedwaith from Eriador. In hindsight I should have enjoyed some of Enedwaith and then returned back to the epic line of quests.

I have just completed perhaps a third to a half of Enedwaith coming from the North downward as I haphazardly follow the Book quests. I must say that I am really enjoying the design of this zone. It feels like a refreshing return. There is the old comfortable with a bit of new flash. It is actually getting me pretty excited to hit Dunland, the next zone.

The story of Enedwaith is one of flux. Rangers in the Grey Company are traveling southward trying to ensure a safe route through tribal lands. The tribes are dealing with enemies and allies of the Grey Company, Saruman the White, and other tribes themselves. And, so far, the Enemy seems to have less of a stabilized power base than the half-orc companies in Eregion to the North. The theme of this zone is really well done, at least in the northern half of the zone. I will have to see if it changes as I hit the main town and a possible dwarven area. Continue reading [LOTRO] Go Your Own Enedwaith

[GW] Questing Against Your Interests

Many games have challenges and achievements for making things harder, like beating a boss without using any potions or cutting down the mightiest tree in the forest with a herring. Early the the Guild Wars Nightfall primary quest chain, the Master’s rewards are mostly for intentionally delaying and acting against your interests during wartime. You are in disguise and headed to a rendezvous with a traitor general, being guided through the swamps by her lieutenant … so why not slip away at hunt down some cobra=headed velociraptors? You are leading an assault on the enemy base, where time is of the essence as reinforcements are arriving and artillery fire is raining down … so why not take your time and scour the corners for enemies who are not engaging? You are sneaking a group of monks through enemy territory, with a primary objective of avoiding notice from the troops garrisoned there … with a special bonus for visiting every guard post and slaughtering the troops.

As a player, your meta-game knowledge tells you that time is not of the essence unless there is a timer in the corner of your screen, and enemies only react as scripted. I slipped away from the lieutenant as the dialogue for the boss fight with the traitorous general was starting. It merrily followed me into the swamps as I searched the corners for rinkhal monitors. She was threatening to destroy me and all that I love while I was fighting giant insects several blocks away.

That’s the other thing you Guild Wars has been training me to do: avoid winning too quickly. Once you reach your objective, everything resets, so you cannot complete the bonus objectives, or if you are in an explorable area, you will need to re-clear areas to complete other quests. While questing, let crises pile up so that you can clear them all at once, and when fighting the war, stop to smell the roses. Well, don’t stop, because you’ll need to hunt down those roses in the corners of the map while clearing another dozen spawns of trash mobs.

: Zubon

[LOTRO] Sensible Folk

My captain is legendary. His name has been sung across Eriador, in the depths of Moria, and his legend is swiftly growing east of the Misty Mountains. The captains latest tales tell of crippling Dol Guldur’s armies. During his journey into Enedwaith, he happened upon a lost colony of hobbits. Good folk living on their own in some small canyonlands. Some big, armored galoomph comes along, and what do they ask of this god walking among mere mortals to do as a token of friendship. Well this picture has a couple dozen words:

Turbine devs doing this kind of reminds me what Viktor Taransky (Pacino) did to his digitally created star in the movie Simone. I expect to be cleaning horse stalls in Rohan as part of mounted combat pre-training.*

–Ravious

*mounted combat not confirmed, as far as I know.