Sometimes people make pretty quick judgments. A dip test. That’s why the starting areas, quests, music, etc. of an MMO have to be polished to near-blinding. What about a dip test for the game in the middle? Many times gamers lie awake at night – not “tired” –  thinking about games. There is some amount of activation energy required to roll out of bed, log on, and play in a way where it was meaningful to roll out of bed in the first place. A midnight dip test.
I was also not “tired” the other night, and I wanted some quick MMO play to calm my furied mind. Wizard 101 was the easy choice. I could log on, warp close to a play area of choice and run there in under a minute, and log off within a 15 minute time span. I opted, actually, to play the mini-games to refill my potions and see how high a level I could get. Games like Wizard 101, Puzzle Pirates, and Guild Wars rule at this quick guilt-free amount of play where activities that occur are meaningful. Continue reading Another Dip Test