Moving along from that last post, you are now a game developer. MMOs are never completely done, and you are looking for ideas and feedback in making changes. You had cast a wider net during initial development, but now you mostly listen to your current players. These are the people who are willing to pay to play your game (or something very like it), rather than the great many who say they want something but never buy it.
You have a good game! You are successful! You are the next EVE Online, growing from a niche game into something of international note! Can you still get useful input from your playerbase?