[Dungeons & Dragons Online] I met up with a friend from Asheron’s Call 2 days. He is a big D&D fan and was excited to show me the ropes in DDO a little. I think being around someone that enjoys the game certainly makes it feel a little different. I actually had some fun this time.
After talking about things a little and telling him what I don’t like about the game, he recommended a few things. First off, he had me create a Paladin for a little more basic game play. He also told me to use the auto-attack in the beginning as it cuts down on all the clicking I was complaining about.
Continue reading ‘DDO: The Second Day’
[ToonTown] My kids have been playing ToonTown for several months, but I haven’t seen them touch it in the last month. Therefore, I thought I would cancel it.
Hop onto the website and look for the cancel button. None to be found. Turns out you have to call them to cancel. BAD!
I called to cancel only to hear the all-to-famous phrase, “Your account was just billed for the next month 2 days ago”. BAD!
However, they said I could be refunded since it was within the refund time allowed. They cancelled my account and credited me back for the current statement. GOOD!
- Ethic
One of my biggest disappointments with MMORPGs has been the lack of actual adventure. Shortly after any MMORPG is released tons of information starts pouring in about the game. Large websites filled with detailed information about the game are set up. You don’t know how to complete a quest? Go look it up on a website, or, if you’re old school and/or your computer can’t handle an alt-tab, ask another player!
Continue reading ‘Brave New World’
[Dungeons & Dragons Online] My Momma always told me that if I couldn’t say anything nice, I shouldn’t say anything at all.
Therefore, this review is over.
I should stop there, but Momma knows I’m a bit crazy in the head too. So I will continue and try to be nice. Really, I’ll try.
Continue reading ‘DDO: My First Impressions’
[Stay Alive] My computer is still acting up so no MMOs for me still. It is kind of funny how I’ve become the cliche MMO player that finds himself with so much extra free time when he can’t play his games. They could make a Penny Arcade about me. I’ve taken this extra time to attend a few games of the World Baseball Classic and to go to the movies for the first time in a while. I saw V for Vendetta which was flawed but still great. Before the film there was a trailer for a horror film called Stay Alive from the producer of Charlie’s Angels and The OC about gamers being killed. It appears we have reached a social milestone: the first MMO film.
Continue reading ‘Stayin’ Alive’
[RF Online] One of the more interesting aspects of Rising Force Online is its economy. Rather than forcing the player to find out the best ways to make money, the game supplies the easiest way: Mining. In fact, mining plays a central role in making the game possible and fun. Unfortunately, mining is hardly a fun and interactive activity.
Continue reading ‘Money Is Not A Problem’
Perhaps it has something to do with the fact that I havent slept in almost 30 hours, but while just watching the newly released Lord of the Rings: Online trailer, I just couldn’t stop laughing. The thing is cut horribly and it doesn’t really do anything to make a good show of the engine. The copy is also horrible; sporting horrible effects. I wonder if that is a plug-in for After Effects; Horrible(R). The thing honestly looks like the publisher was yelling at them to release a trailer, but they already had plans to go out drinking, so they just told Bob the janitor to throw something together.
Check it out for yourself
~Spot
It is better for a game to have skills than classes. It is better to offer more options rather than fewer.
This is not a non-controversial opinion, especially given that our best-selling games are pretty uniformly class-based. They all try to add some of the flexibility that skills give you, but they are class-based systems. Which won: UO, EQ, or AC?
Continue reading ‘Mad Skills’