A few days ago, a fairly entertaining little F2P game launched, Glitch. This game has a dev team like one of those interesting dev teams that made me take a deeper look at Rift, so I of course had to check the game out. With a Flikr co-founder and the creator of the wildly fun Katamari on board, it was bound to be fun to look at, if nothing else, I thought.
In Glitch you are a little person, who happens to be the idea of a Giant. Your goal is to go out into the world and do stuff. I haven’t quite figured out how said stuff helps your Giant benefactor, but apparently it does. Also, you have a fairly extensive skill list to fill, and while they are no cost, they take increasingly longer amounts of time to learn. Luckily, I found there’s a low-graphic page I could navigate to on my smartphone and skill up (click and forget) while out and about so I’d have more to do when I actually got home and logged in. The skills range from crafting types, which are simple gather and click style crafts, to speeding learning and recovery. A decent variety for a casual game.
Visually, it’s fun to see. Your avatar starts off boring (think LittleBigPlanet) but there are tons of things to upgrade to. Most of them cost some coins, but there are many free options available. You get a tiny stipend to start with, but I’m guessing this is where many will end up sinking cash in, which is typical for a F2P. The “game day” lasts 4 hours, so it’s almost better to play a little then log off, especially to start. Running out of energy seems to kill you, but I honestly haven’t had that happen. I see gravestones all over though…not sure why. The only annoyance is initial inventory is tight, but again it’s by design and you can buy bags for small amounts of (fairly plentiful) in game currency you get from quests and such.
All in all a fun little casual free game. I’m a big fan of visually exciting games, and this one also has the element of simplicity covered. Currently it’s a waiting time of over a day to get in, so understand you cannot get right in. Also, as a plus for folks like me, it does not require Facebook but you can link to it if you like. I tire of every app and game requiring a Facebook account lately.