Quick Review: Shad’O

Tower defense themed around light and dark, memory and forgetting. Somewhat interesting, but not undeserving of its 68/100 metacritic score. Shad’O makes heavy use of a fog of war mechanic. Most of the map is covered except for a few points of light. Building towers extends the light. At the start of a level, you [...]

Further Match-3: Tower of Elements

Following up on Sunday’s post, our old friends at Frogdice wanted to mention that they also have a fantasy-themed match-3 game called Tower of Elements. It is a tower defense game, a genre of which I am a fan. I have played the demo but am not tempting myself with a new tower defense game [...]

Kickstarting

Three items to note for you on Kickstarter: Have you seen The Gamers? There are two movies, and the creators have taken to Kickstarter to fund the third. I hadn’t realized they also had a series, so I must check out JourneyQuest. I pledged. If you liked Defense Grid, would you like to support Defense [...]

Longevity

You pay for your game and expect it to have a certain amount of content. There are many ways to pad that with fake longevity, most of which amount to adding gameplay flaws to hide the “flaw” of being short. Character advancement is the currently popular version, because grinding takes time and your players are [...]

Orcs Must Die!

On sale for $5.35 with all DLC? Had to. I played through the base game this weekend, with several things still available to me after beating it (DLC maps, 5-skull every level, Nightmare difficulty, achievements). That took on the order of 10 hours, repeating some levels to try for better scores. It’s a worthwhile bit [...]

More Action Tower Defense

While I’m waiting for the wild pendulum swings of post-release re-balancing to slow down in Dungeon Defenders, a FPS/tower defense game is the free promo of the weekend on Steam: Sanctum. Having gone through a first map, it feels a lot like Defense Grid with a hero unit. That hero unit makes a lot of [...]

Dungeon Defenders First Impressions

Absorbing. 3 hours went by without much notice, although there were two times where I was frustrated enough to stop until my buddy invited me back. More action, less tower defense. You do have some towers, but this is not a stately strategy game where you place your defenses and watch over them like a [...]

[Rift] Not My Problem

I am in the mid-high level zone of Moonshade Highlands still. My vacation slowed me down for a week. I am pretty sure I am nearly finished with it being level 41 and nearing the final Guardian quest hub. I am starting to see an interesting change in these lower populated zones, especially during the [...]

Bunny Flags

I recently had an unhealthily long binge of Bunny Flags. Bunny-themed tower defense? Score! The attacking enemies are fingers and hands (who start to acquire football helmets and suicide vests), so it feels like “Little Bunny Foo Foo goes to war.” Your towers are bunnies in teacups. You can also choose to specialize in towers [...]