Hello, my name is Spot and I am the newest addition to the writers here at KTR. I also have a personal blog which I upkeep at www.sp0t.com. As opposed to rewriting my about page, I will just copy it here as a sort of introduction:
Games continue to inspire me as the ultimate art medium. It is the only channel through which a designer may capture the visual, auditory and interactive senses; wielding them into an all encompassing envelope of emotion and stimulation. This ability alone; the power to construct a presentation on such a level, is beautiful to me.
I have therefore studied the game development industry for close to five years now; soaking in anything I can get my hands on. Watching the MMO revolution begin its unyielding climb toward the premiere emotional stimulant is an incredible experience.
I believe that what we label as games, will soon (and have already begun) to become much more. The possibilities of educational and entire varieties of non-entertainment driven opportunities exist and become more obvious each day.
My employment of three years with deviantART.com has provided me with the unique experience of watching (and assisting to guide) a truly massive community of over a million people, which allows me a somewhat uncommon perspective on massively multiplayer environments.
I currently live in Los Angeles, California with two roommates, one of which has played quite a few MMO’s, the other which often I find absorbed in a game of Counter-Strike or Rise of Nations. I frequent many MMO’s so as to gain a wider perspective on different design methods. Over the past six months, I have held accounts in EQ2 / SWG / WoW / Matrix / Ryzom / EVE / EAB / AO / L2 Etc.
I am also a die hard fan of the Splinter Cell franchise.
That’s about it for me. I will be writing more about design theory as it applies to my MMO experiences, and I look forward to discussing these things with you all.