[City of Villains] My SG discovered the three key elements:
- Play on a team with competent, complementary players
- Use AE debuffs and damage
- Have a reckless disregard for your own survival
Yes, it’s just that easy. Get huge masses of enemies, debilitate them, and hit as many of them as you can at once. Keep doing that until one side or the other stops moving.
We have been running a lot of mayhem missions lately on Corruptor-heavy teams. Tired of being sane, we have been intentionally triggering every ambush we can, finding a choke point, and continuously subjecting it to artillery fire as dozens of enemies flood after us. It works about 95% of the time, and the game has a small death penalty, so we keep going.
I have been leveling rather quickly these past few days while hanging out with our devoted Insane Mayhem Mission team. We root for Hero-class enemies to spawn so that they will last more than ten seconds. We actually boo the lesser NPC heroes on TeamSpeak.
Actually, I might call it ridiculously quick leveling. We can burn through things faster than I am comfortable with, zipping through content that I swear I will go back and savor someday. “Wait, I need to do some badge-whoring!” Team converges, badges pop, we resume the treadmill at a sprint.
This is not a grind: it is an endless banquet. Maybe it will pall after a while, but those massive choke point combats are not getting old, even after running three or four mayhem missions in an hour. After so many games where you fight one thing at a time, it is stellar to see massive piles of enemies. Any serious mistake or streak of bad luck will kill us all (again).
For those of you who remember a few issues back, this is like hunting self-herding wolves. Who knew that acting stupid is the same thing as playing smart?