I need little in the way of fanciness or services with regard to an apartment. So, I’d *love* to live in a really cheap one. However, it would also mean I’m living near a bunch of people who can *only* afford that. […]
So, basically, I’m paying more, to … er, be with people … who can pay more.
How much does this perspective affect your online gaming choices? Do you avoid (some) free games because of the people who can only afford to play free games? Would you be interested in an online “gated community,” whose only gate was an extra $5/month in its fee?
Long-time members of our online gaming community can comment on the drop in civility that happened when you stopped paying by the minute for online time and/or games. When you have invested several hundred dollars in your character, you are less likely to do anything to get yourself banned or become a pariah. Today, griefers and goldfarmers can get back in the game with a $30 box and back to the level cap in a month of hardcore play. It is not as if they have better things to do.
The game’s content can serve as another sort of cost that deters the archetypal foul-mouthed twelve-year-old. Do you play Vanguard because it is hard to get into, therefore dissuading the undesirables? Anyone can pick up World of Warcraft and go, but it takes a certain type of person to play A Tale in the Desert.