So… I installed Eve Online last week for the first time in the game’s eight year life span…  I can’t pinpoint why it has taken me so long, perhaps there was a perception that the game didn’t suit my tastes, since I like DIKU high fantasy settings, and since I left UO, have played all class/archetype, level progression games.
Well it suits me just fine.
SynCaine, of Hardcore Casual, was kind enough to offer me a 21-day free trial, with nearly no limitations and membership in his Eve Corp, so that is about as risk-free as you can get with a new game.  After just over 24 hours, I bought a three-month subscription, and by day three I have subbed a second account to duel-box with my main.  My undivided loyalty to GW2 has been replaced with a foreboding sence of indecision about whether I should even pre-purchase the game, or wait and see how this Eve addiction holds up.
What attracts me most about Eve, is the complexity of the game systems.  Complexity for the sake of complexity can be a bad thing, but in Eve it just seems so organic and interconnected.  The industry, harvesting and player economy is so involved and so active it immediately causes me to question why all game economies aren’t designed the same way.  The immensity of the server (50,000 players concurrent last night) and the dynamics of the political and social meta-game is just staggering…  If CCP can do it, why isn’t every AAA game server capacity designed in the same fashion?
I am very glad I gave this aging, niche game a try, and my only regret is that I waited so long.  I can’t wait to explore more of the universe and start to peel back the layers of this onion…  I keep hearing and reading about Eve events that each make me realize that this game goes so much deeper than I can comprehend, and I am looking forward to having my mind blown over and over!
~Cyndre