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Gone Fishin’

In another attempt to keep me from reaching the level cap in any MMO, Turbine has done their part by introducing fishing to Lord of the Rings Online. I spent much of my recent game time on the shore of any lake or river I could find, doing battle with another form of monster, the fish of Middle-earth.

Some of my prize catches have already been stuck on the walls of my house. First trophy was the Giant Goldfish, yes that’s correct. Later on I caught a Magnificent Minnow. Hard work paid off with some bigger fish. Eventually I caught a Colourful Charr and then a 4-pound Salmon.

Not all was fish guts and glory. I also pulled in piles of weeds, more rusty daggers than I can count, and several of these tasty items. All and all, Turbine did a fine job of adding the first of many hobbies to the game. At this rate I’ll never get to level 50.

– Ethic

Romanes eunt domus

In our continuing series on online and ancient communication, our friends at Language Log have discovered that l33tspeak was responsible for the fall of Rome.

The villain was none other than txting, that widely-feared destroyer of civilizations. While IM and SMS had not yet been invented, the Romans used a medium that motivates textual concision even more strongly: marble.

I shudder at the use of “8” in words like “l8r,” but we had entire millenia where you did not write vowels.

: Zubon

Rage Against the Dying of the Light

It is Sunday, bedtime. I have the urge to stay up until four. Heck with this, we’ll get some fast food and play late into the night. We’re going to hang out, play some games, maybe watch a movie or something. Anyone up for Settlers?

Wait, no, I’m a grown up. I have work in the morning. Oh well; most of my friends live out of state, or too far in-state, and have work too. Being responsible sucks.

: Zubon

More Serious Thoughts on Chicken Play

I have made several brief comments about The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢’s session play, so I thought I would make a more coherent statement.

As gameplay, the chickens are disappointing. It is a set of “go talk to x” quests, with poor directions to x. Despite being just outside the hobbit starting area, this is not newbie content. You must know where things are and be able to find them with a blank map while playing a level one character. Taking a chicken through the higher level areas is presumably an interesting challenge, although having a babysitter makes it much easier. The greatest annoyance is uninteresting running. If your quest is “talk to animals in Bree,” your first step is a five-minute run across the Shire to Bree, an almost perfectly safe run with just enough twists to keep you from going AFK with autorun on. Bottom line: not fun once the novelty of “lol chicken” wears off.

As a story, it is without value as far as I have seen. Chickens are scared, you talk to other animals, they say they will not help. Every time. As a tech demo, I suppose it is okay. There must be some technical issues in moving from a PC to a connected one-shot puppet. It is a shame that everything is flushed between sessions, including your map. Building up a chicken could be amusing.

In many ways, chicken play is the logical extreme of The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢. If you read The Lord of the Rings and thought, “I wish I could be a secondary character doing sidequests while Frodo carries The One Ring,” The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢ is designed for you. Taking it one step further, what if you were a hobbit in The Shire, and you could level by delivering mail or gathering eggs? Taking it one step further, what if you were a chicken in The Shire, laying those eggs? Just $15/month, baby!

I have not tried a troll or ranger in session play. From what I hear in /ooc as a monster, the freeps use rangers as mobile artillery platforms at the center of groups, while the creeps avoid using the trolls for fear that the human players will give up and leave. Your server may vary.

: Zubon

What is Turbine up to?

First: Happy 1st Birthday Lord of the Rings Online!

Now back to the topic at hand, from here:

Turbine develops MMORPGs and company officials said when they replaced Anderson with current CEO Jim Crowley the move was done in preparation for a change to Turbine’s business plan.

Turbine spokesman Adam Mersky said the company plans to make an announcement regarding its future plans in two weeks. But the company website includes employment listings for console-game positions, fueling speculation that Turbine could be expanding from the online market to the console player market.

Hmm…

– Ethic

EXCLUSIVE! Reporting about NASA MMO ALL WRONG…

…this isn’t rocket science guys. Get your story straight.

I was at the NASA MMORPG Workshop held on Monday of this week at the BWI Marriot, so I’m speaking from first hand experience. The first thing I’ll tell you, is that everything you have been reading (like Slashdot, Gamasutra, Second Life Herald and even Wired are all wrong. Absolutely. Like, what happened to doing accurate reporting? Or even checking sources?

[Damn, even Wired goofed this?]

I’ll explain how and why these sources (and almost nearly everyone else there) has it wrong. First, most of the people that actually attended the workshop ignored the first rule of the world of technology. RTFM. Or, in this case, the website, documentation, materials, and everything else. Heck, I’m starting to think that the majority of the people that went didn’t even bother to pay attention during the panels or even read the powerpoint slides.

Continue reading EXCLUSIVE! Reporting about NASA MMO ALL WRONG…

Shire as a Place

Taking a whirl around Middle Earth, I remade my hobbit hunter from beta and am almost back to where I was, looking forward to seeing new things. There have already been several new things, what with the updates since beta, but I don’t think I cleared level 20, so there is a lot of game ahead.

Hobbits start in The Shire, which is a wonderfully executed zone. It comes across as a part of the world, rather than a convenient place to stock bandits and goblins. There are bandits and goblins, but those are not the center of The Shire. The focus is on farms, rolling hills, and peaceful people. It is not high adventure, but it is setting-appropriate.

This is the place that feels like Middle Earth online, rather than Yet Another Fantasy MMORPG. Two major concerns are improving the postal service and delivering pies. Your early fights are against wolves that are eating chickens. You fight bears because of concerns about honey, and you get a title for slaying giant flies that would otherwise eat the crops. If there were somewhere in The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢ where you would go and just be, it would probably be The Shire.

And then it is The Lord of the Rings. Dwarf and human bandits are in the opposing zone corners, connected to those lands’ foes. Goblins and spiders infest the north. A black rider is looking for a certain Baggins. Mordor casts a long shadow.

: Zubon

MT

Facilitating a statewide planning meeting last week, I had a keyboard connected to the room’s projectors. This let us visually track notes, issues to resolve, action items, etc. It also made me very aware that I should not try to talk smack about people in /gu.

: Zubon

New MMO malaise

I wish I could get really excited about one of the new MMO’s coming out.

Warhammer seems to be the biggest hype machine right now, but for all the neat-sounding gameplay offerings, I just don’t like the visual feel. It seems kind of lifeless to me, a bit like Everquest 2. Like the buildings are made of cardboard, and the players are painted wooden mannequins. Reminds me a bit of Everquest 2. WO’s gameplay may turn out fantastic, but I just don’t know that it’s a world where I’d actually enjoy spending time.

Conan looks much nicer to me, but I’m kind of iffy about the whole barbaric blood-and-guts vibe. The Conan universe is never something that I’ve felt drawn to in book or movie form, and my impression of the game isn’t feeling that different so far.

Like Conan, The Chronicles of Spellborn has some really beautiful imagery; that looks like a world I think I’d like to spend some time in! Unfortunately I don’t have much faith that it’s going to be a solid product. For example, their website doesn’t clearly explain how TCoS will differentiate itself in a way to make me want to spend dozens or hundreds of hours with it. Instead they spend time explaining to me that resistance rank zero to rank +5 is an exponential curve divided in 64 points, which may be a perfectly good design decision , but is just a tad more detailed than I’m really looking for. And if they can’t don’t even have a sense for what I, as a consumer, want to see from their website, I’m not too optimistic they’re going to have a good sense for what I want to see from their world.

So I’m waiting to see what 38 Studios and BioWare have up their sleeves, and keeping my fingers crossed.

– James