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[GW2] 501 Days

Okay, so my family unit has changed in the past 500 days, but so has Guild Wars 2 and ArenaNet. The first year ArenaNet said they needed to transition to the Living World output. Now, ArenaNet Director Chris Whiteside says they are on the Death Star level of content output. They are also pushing forward with a lot more player communication having community initiatives and forthcoming community interviews. Looking back… 

My black day in Guild Wars 2 was in the beginning of Flame & Frost. Before that, my close friends were playing Guild Wars 2. They were warily on board with the whole update scheme, and then they left with the all the problem associated with Flame & Frost. Namely, the slow tempo, meaningless and grindy gameplay, and unclear story were just unappealing to folks used to expansion-like content (many hailed from LOTRO). I did my best to rope them back with the Molten Alliance Facility dungeon, but they had virtually checked out. Using conjectural statistics, I can only assume that this was the case for many, and then coupled with ascended items, whole crops were lost (conjecturally). Continue reading [GW2] 501 Days

Tanking

Marvel Puzzle Quest players use “tanking” to mean “intentionally losing matches” rather than “absorbing damage.” This is a method of manipulating the matchmaking algorithm, and it is reportedly quite effective.

The idea is this: if you win 95% of the time, you will be grouped with other players who win 95% of the time. It is easy to win almost every match because you can “skip” in PvP after seeing the opposing team, so you do not start matches you know you will lose. If you do that enough, you start seeing level 100 opponents in your first few weeks, at which point you can skip all you like without finding a good fight. So every now and again, you need to lose a tournament intentionally, just keep challenging and losing, and then your next few tournament groupings will be much easier. Otherwise, you will not make it into the top 10% of your tourney grouping to get the new heroes you need to have a chance against those harder opponents.

This is an unfortunate mechanic. We want matchmaking systems to provide evenly matched opponents, but the asynchronous PvP system that Marvel Puzzle Quest uses seems to encourage guaranteed victories until you hit a wall of very likely losses. Neither end of that pendulum is good game balance.

: Zubon

[GW2] 500 Days

My Guild Wars 2 account turns 500 days old today. It seems like a nice round number, and a good reason as any to write some thoughts. I’ll start with a not-so-hyperbolic statement: Guild Wars 2 has made a serious impact on my life. These 500 days, plus everything before that has changed the course of my life and my family.

500 days ago I was alone in gaming in my family. My wife appreciated my hobby, but she didn’t understand all my running (LOTRO) or all the killing (TF2). My two girls understood a little more. I actually had my eldest (4 or 5 at the time) do a basic LOTRO skill rotation. She also liked going around on the horse. Still, LOTRO was incredibly hard to explain to anybody not a gamer. Continue reading [GW2] 500 Days

Battlefield Control

The other great early game hero you get in Marvel Puzzle Quest is Storm. Storm has two abilities that do a bit of damage but are really great for letting you make better matches. Her green ability randomly destroys tiles across the map. Her red ability destroys all the environmental tiles across the map. You look at the map and see if you can do better than “match 3”; if not, click green or red. Popping either of those abilities will often get you some instant matches, plus green counts as clearing those tiles, so you (1) do damage, (2) recharge abilities, and (3) get another chance at matching 4 or 5 at a time. If you match 5, you get another turn; rinse, repeat.

This can make Storm a really annoying opponent when the computer gets her. You know how the computer can somehow match up things that are not even on the screen? As in, when the computer makes a match, more matches will just fall from off-screen. I do not really think that the computer gets more of these magical chains of matches, but it certainly feels like it. It feels more like it when it gets to mix in Storm’s detonating half the field, which recharges the ability to detonate half the field, which sets off another chain of matches, which…

But when you get to do that, it is fun to down one or two opponents before they even get a turn. It’s just a shame that Wolverine also uses red and green abilities, so Storm does not synergize well with him. And her third ability does not work well with Moonstone, who I was getting to like during their “ladies only” weekend PvP event over the holidays.

: Zubon

Black Widow OP

I have been playing Marvel Puzzle Quest: Dark Reign. Black Widow is an unexpectedly amazing support hero to have on your team throughout the early and mid-game. Marvel Puzzle Quest effectively uses health as an energy mechanic. Therefore, healing and damage reduction are really great things to have: they let you win the round and then they let you play more rounds.

Marvel Puzzle Quest rates its heroes by stars, with more stars meaning a rarer, more expensive, and usually better hero (and they have higher level caps). Black Widow is available in one-star (modern costume), two-star (original costume), and three-star (gray suit) versions. You cannot have more than one of the same character on your team.

Modern Black Widow comes with a great stun. Once you fully upgrade it, it stuns one target for 5 turns and the rest of their team for 1 turn. It costs 9 blue, which is three blue matches, so you can potentially keep someone stunned indefinitely if blues keep falling. This is especially great because of the game’s tendency to have asynchronous PvP rounds with one super-buffed NPC on your side. Have the NPC tank and deal damage, pick off the opposing non-buffed characters, then paralyze the enemy for the rest of the fight.

When you advance to two-star play, the new Black Widow has a heal instead of a stun (that also increases timers, mostly a PvE benefit). The heal affects your whole team, and it is rather strong. Marvel Puzzle Quest recently did an event with super-buffed Black Widows, so one heal effectively refilled your entire team. This is especially great because you can pick which of the enemy you are targeting, while which hero is tanking for you is dependent on what colors you match. You can spread the damage around your team and pop the big AE heal just before finishing off the last enemy.

Once you get to three stars, Spider-Man takes both support roles with both a stun and a heal (and a defense buff), while gray suit Widow is a damage dealer. Building a good Spider-Man looks like one of the milestones on your path to the endgame. Damage gives big, sexy numbers, but support wins games and wins the war.

: Zubon

[GW2] Getting Ahead in Guild Wars 2 (Without Really Trying)

My longtime group of gaming buddies includes a bunch of casual GW2 players. Pretty much everyone bought the game, and the lack of subscription fee allows people to hop in and out at a whim. One of them noticed that I had more than 8000 achievement points, which seemed bafflingly high to him, and you can only imagine his reaction to my explanation that people are 5000 points and more ahead of me, like my guildmate who was competing for the achievement point leaderboards and used to consistently do every daily every day.

When I am into a game, I am a bit more hardcore than average, but I am not always in hardcore GW2 mode. Let me lay out how I keep advancement rolling in Guild Wars 2 on less than an hour a day with no serious investment of time, effort, or attention. (If you want to invest one of those three, you can do a lot more.)
Continue reading [GW2] Getting Ahead in Guild Wars 2 (Without Really Trying)

Happy Holidays! (and Legendaries)

I was getting a little squeamish with my Christmas gift for Mrs. Ravious because she was fast approaching enough gold to buy the Leaf of Kudzu legendary precursor, and she was hellbent. I embellished some rumors I saw about ArenaNet adding precursor crafting as a Guild Wars 2 holiday gift (rumors which I did not make up), which made her cautious enough for me to jump in and buy the precursor (516 gold).

Thank you so much to those that donated. I told Mrs. Ravious about your help and she was extremely grateful and thought it was the coolest thing that it was a communal effort. It was also a communal effort in my household as my girls were in charge of making the “card” for her gift. My 7 year old drew the picture on her own (we are still amazed at her drawing ability), and my 4 year old made up the story. I edited the story because otherwise there would be a three page tangent on the astronaut’s adventures. I did my best to keep her focused on “mommy” and “the flower bow” during her telling.

Happy Holidays To All!

kudzugift

–Ravious