I am not sure how I got sucked back in to Minecraft. I think it was hearing somewhere along the lines about Mystcraft. Mystcraft is one of many fine mods where players can write in books to create ages, warp to those ages, and profit or die. One simple mod completely changes how the game is played.
I got seriously, seriously sucked in. Modding has come a long way since I really played Minecraft. The big pre-official mod API seems to be Minecraft Forge because it allows mods to be used on multiplayer servers quite well. I think everybody is hoping for an official mod API for Minecraft 1.6, but Mojang seems to be tight-lipped about when it could be ready. Either way having Forge raised the water level quite a bit, in my opinion because mods didn’t have to be coded differently to handle multiplayer.
The other thing that raised the water level (again, in my opinion) was Feed the Beast (FTB). Feed the Beast is one of the best modpacks just overflowing with toys. Modpacks are still tricky-ish to make because all the mods don’t necessarily talk nice to one another. FTB made sure a huge swath of excellent mods could talk to one another. This meant that Mystcraft could run with Buildcraft and automated mines could be created in the Age of Diamond Tendrils. Dark thaumaturgic rituals in Thaumcraft could modify how bees pollinate trees in Forestry. This was a whole new game, and I sometimes find it hard to go back to vanilla in lieu of FTB.
I felt like I was graduating from Basic Lego to Technic Pirate Ninjago City with Mindstorms attachment. Continue reading Minecraft, The Return