I plan to write several articles in the coming weeks over MMOs as a genre, with an eye towards seeing what can be done in terms of improving the genre. During the analysis, I’ll be comparing MMOs with several other types of games, along with other forms of media and some types of social constructs, such as football leagues and fraternal orders. At some point in here, you’ll also get to hear me blather on about my “ideal” MMO. For the kickoff of Analyzing the MMO, we’re going to take a look at what MMOs do well. Some of this is blindingly obvious stuff for some of the readers here, I’m sure, but it’s important to lay down a baseline, so I beg your indulgence for the first few articles
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