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Can’t Please Everyone

A few days ago I wrote about the new “Session Play” being added to Lord of the Rings Online. One of the developers spent some time adding a little fluff to the game. They explained that it is but a small part of the upcoming content patch. The comments on the forums covered the entire range from praise to complaint. I can’t imagine what goes through the dev’s mind when they read this stuff. Must have thick skin I guess, because you can’t please them all.

Continue reading Can’t Please Everyone

Session Play

I don’t really even know what to say about this, other than pointing out that it is not April 1st. Lord of the Rings Online is adding “session play” to the game in the next content update.

Session Play is a new system that allows you to play as a character other than your normal character. These characters do not have permanence, so you don’t keep them like you do your Free Peoples or monster play characters. You could play as a Ranger, a Troll, or… a chicken. It’s an opportunity to explore Middle-earth from a different – and sometimes unexpected – viewpoint.

A what?

Continue reading Session Play

Contest Winner

The contest is over, the random drawing has been held. “Lachek” from Ontario Canada is the winner of a signed copy of MMO Evolution. The book was donated by the author, our own Nicodemus aka Robert Rice. Congratulations!

– Ethic

A Few Months in the Shire

I have been playing The Lord of the Rings: Shadows of Angmar for a few months now and I have to say that I am really enjoying myself. I have become a pretty casual player these days, logging in for just an hour or two per setting and not even every day. It is working out perfectly for me and this game.

I have three characters that get rotating play time as I enjoy them each for their own reasons. I have a level 12 Man Lore Master, a level 15 Hobbit Minstrel and a level 11 Dwarf Guardian. I have joined the Vindicators on Landroval (led by Scott Adams). It is a nice group of casual players with many doing light role play and I am enjoying their company.

The setting is the number one reason I am enjoying the game. I just can’t get enough of the scenery. In fact, it is so good that is pulls me right into the game. I am constantly stopping to take pictures or just sit down and watch the clouds roll by. Breath-taking really. Most of my time has been spent in the Shire and I love it. The quests are enjoyable (I read them all) and I even went after some fun titles like Shire Brewmaster.

Continue reading A Few Months in the Shire

Join us!

Have you ever wanted to write about MOGs but didn’t want to bother with hosting a website? If so, we are looking for a few more people to join the ranks here at KTR. If you are interested in learning more about this volunteer opportunity, send me an email.

Update: Response was huge, thanks to everyone that is interested. I’m going to pick a handful of those that have sent me an email. If you are still interested and have not yet sent me an email, it’s not too late to be considered.

– Ethic

What is an MMMOGIG?

An MMMOGIG is not a game, even though it might sound like some new twist on the MMO. What is it then? Well, it stands for Minnesota Massively Multiplayer Online Game Interest Group. I just got back from our first official meeting and I must say it was a really terrific time. To be in a room full of people that share your passion for these games is great, certainly when you have been so used to people not even knowing what an MMO is in the first place. I’m not going to go into too much detail as it has already been covered pretty well. If you are near Minneapolis at all and have an interest in MMOs, I strongly encourage you to join our meetup.com group and attend the next meeting. We had at least one out-of-state visitor (Zonk from Slashdot and MMOG Nation) tonight and he made a 4-hour drive to attend.

What I will say is very simple: This group is very passionate about MMOs and yet what we are all looking for in future games is quite varied. If you can make an MMO that can satisfy every gamer in the room, you will be very rich.

It was great to meet everyone tonight and I look forward the the next meeting.

– Ethic

MMORPGs Are Too Easy

Hexedian posted this in our forums and it is a good topic so I wanted to bring attention to it:

I’ve been thinking for while, and I’ve come to the conclusion that most MMORPGs that we see today are simply too easy. Not that the time to acquire power is too short, I don’t mind that either way, but understanding an MMORPG, and playing it to near perfection, requires next to no skills from the player.

Now, that may seem intuitive for the people who are used to being made fun of because they play a game that doesn’t require skills, but one has to understand that it doesn’t have to be that way. MMORPGs can be every bit as challenging as the next shooter or platformer, without necessarily asking the player to time rocket jumps to the perfection. Why, one of the best catalysts of skillful gaming, human opponents, is, by definition of massively multiplayer, already common in large quantities. The only thing required, then, for skills to play a more interesting part, is for players to be able to make a difference in the game that doesn’t come from having bigger numbers next to their name, or simply more zerglings to attack with.

So, I’m wondering (And obviously trying to start a conversation), has any fellow rat-slayer had any idea of how to make MMORPGs more interesting skill-wise?

Continue reading MMORPGs Are Too Easy