.

Промоакции для игроков не только в шутерах — воспользуйся промокодом Vavada от наших партнеров и получи бонусы, которые подарят азарт и атмосферу, сравнимую с игровыми победами.

.

Not Addicted?

But I do not always feel like playing, or at least playing City of Heroes. I may spend half a night messing around with flash games or going out with my wife. When I am away from internet access, I do not feel the need to log in. It is nice to have a break and see the real world sometimes, although the big room with the blue ceiling is perhaps over-rated. I can go for a walk without worrying that I am falling behind my friends.

I never feel obliged to log in. It is not something I am required to do. I have no raids to keep up with, although we might plan on running a task force on a given night (usually: no planning). It is not a job, not a drudge, not a grind. Okay, it is inherently somewhat grindy, but I never log on with a resigned sigh. I play when I want to play and wander off when it is not exciting me.

The icon is always there, ready to be clicked, but it does not call like a dark siren.

: Zubon

How’s SOE Customer Support?

A blogger’s problems with Sony VAIO customer service have me wondering how customer service is with the online games. Many people don’t seem to like SOE. Personally, I have never played anything from them except free Planetside, so I have no experience from which to speak, although I have complained about waiting for NCSoft customer service. Commenters have reminded me of Comcast customer service.

Thoughts?

: Zubon

Guardians at the Gates 3: Restored Faith

In our last episode, I pondered whether city-building and -defense was a path to certain MMO failure. Robin Hanson has some words that apply well to this or any other radical departure from Yet Another Fantasy MMORPG:

To have the best chance of succeeding in a radical project, you should instead choose just a few related dimensions on which to make radical choices, and then make conservative conventional choices on all the other dimensions. This strategy minimizes the chance that some other project dimension will go badly wrong and take down your central radical idea with it.

While all-dimension-radical freethinker projects have little chance of success, their looming wreckage can be a great place to look for promising radical ideas to pursue…

Or as it has been phrased elsewhere, don’t innovate for the sake of innovation. It is hard enough to think through the implications of one radical change. One commenter adds, though, that sometimes one radical change forces you to change a lot of things.

Continue reading Guardians at the Gates 3: Restored Faith

Vote for Hexaxis (plug)

I don’t usually plug stuff, but I think this is worth it. The Intel 2007 Game Demo contest has started and a new friend of mine has an entry there. He was in the lead with over 800 votes when Intel reset everything to “officially” start the contest…again. So, now he only has 28 votes.

Go check out his game, Hexaxis XXI and if you like it, give him a vote!

I met him a few weeks ago at the Digital Games Expo here in Raleigh and he really impressed me with his skills and creativity.

Thanks!

Contest Winner

The contest is over, the random drawing has been held. “Lachek” from Ontario Canada is the winner of a signed copy of MMO Evolution. The book was donated by the author, our own Nicodemus aka Robert Rice. Congratulations!

– Ethic

Back in the Saddle

After a very brief stint guild-less, Abryn and I joined up with a newly formed raid guild, comprised of some old friends, and individuals representing most of the uber guilds of our server’s history. Focus was formed with two objectives; to have fun, and push the bleeding edge of progression raid content.

The question is, is it really possible to accomplish both?

Continue reading Back in the Saddle