How are your server’s WvW match-ups? Ours have been dramatically one-sided, with one server wiping the floor with the other two. This week, we are the victors; last week, a different server held 75% of the map consistently.
I am told that one of our competing servers had an exodus last weekend, with a major guild or seven leaving Eredon Terrace. (There are stories about what happened, but never trust Us when they tell you what is wrong with Them.) Numbers disparities are hard to overcome, and once your server is losing that badly, people stop trying. You cannot build the momentum to get past your own gates, while people flock to the winning team. The winning server has a long queue for WvW and your WvW team is half-full at best.
Bandwagons are a problem that will continue as long as free transfers are available (to more populous servers). People generally want to be on the winning team. Without server transfers, this just means that people are more likely to hit B and join WvW if they are ahead. With server transfers, people leave losing servers and join winning servers. Any swings are exaggerated by immigration. Continue reading [GW2] Unbalanced