I have been getting back in to Lord of the Rings Online in anticipation for the Siege of Mirkwood expansion. The level cap raise and obvious gear power creep does not really affect me because I am having fun now. For the most part, though, I am trying to amass some play money for when level 65 legendary items start dropping. The best way to do it for a Captain-Historian… potions. I cannot believe how much the highest tier potions are selling for. It’s nearly free money, but I still need the materials. That’s where the crafting instances come in. Continue reading My Own Shard
Category: Lord of the Rings Online
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.Airlocks
Continuing through classic WoW, the zones have great diversity between them but little within. You notice that each zone has its own palette, although it may take some reflection to notice how thoroughly and well that is done. I will get back to within-zone sameness another day, but let’s discuss for a moment how you execute the palette swap.
The problem is non-trivial. The seasons change as you cross onto a new map, but few comment on the walk from the perpetual winter of Dun Morogh to the perpetual spring of Loch Modan. You must have noticed at some point, but did you notice when the transition happened?
Some of this is gamer suspension of disbelief: we are used to having everything change when we get to a new level of the game, and moving to a new zone is the MMO equivalent. The game environment also facilitates this the same way it keeps you on the theme park quest path: channelization. How many zones have wide-open borders that you can traverse, rather than walls of impassable mountains with narrow openings?
Those openings can become rather like tunnels for about a draw distance, so that you see big rocks covering the transition point. The transitions to and from Loch Modan really are tunnels, enclosing you so that you cannot see the set being swapped, like taking an elevator in Portal. In other zones, see bridges and rivers serving a similar purpose. You may note this as a problem at the border of Westfall: river and bridges, yes, but it is brief enough for you to see the transition. On the way in, there are quest-givers to distract you, but Duskwood makes it look like the world ends across the river.
Touring through some other games of my acquaintance: City of Heroes does the same thing, complete with loading screens. Asheron’s Call never does, since you can run everywhere from anywhere, and there are large areas over which you can watch the land change. The Lord of the Rings Onlineâ„¢ Volume One: Shadows of Angmarâ„¢ is mostly open, with channelization into the lategame zones and the ones added post-release. The Lord of the Rings Onlineâ„¢ Volume Two: Mines of Moriaâ„¢ channels everything, but it is set in caverns anyway. Yohoho! Puzzle Pirates has separate islands, with boats as loading screens (WoW does the same at points). A Tale in the Desert takes the same approach as Asheron’s Call, with some really impressive geography reflecting years of effort from volunteer world-builders.
: Zubon
Impassable hills are also good for hiding the Potemkin village nature of most of the landmass. Cataclysm needs to re-do the whole landmass anyway so flying mounts cannot show that there is nothing behind the backdrops.
Since You’ve Been Gone
I finally returned like some prodigal son to Lord of the Rings Online last night. Having a lifetime account is a blessing because entering credit card information to re-up when I am unsure about doing so could have been the unjumpable hurdle between me and Middle Earth. There were a lot of changes in Book 8 that I have to get used to, most of which are positive. I knew there was significant changes to the Scholar profession, which I have mastered. My kinleader was sick of paying for potions in the Auction Hall, and I was happy to oblige. The only problem was that I was clueless as to what the new crafting changes were.
A seasoned MMO player knows that reading patch notes for changes is crucial to skilled gameplay. There are also wiki repositories for information. The forums might have a decent guide or two. Even the /advice channel might come in handy in extreme times. Last night felt like an extreme time. Continue reading Since You’ve Been Gone
Lotro’s next expansion announced
So… we’ve all been eagerly awaiting Lotro’s announcement of the Riders of Rohan expansion. The massive uproar over the lack of news on the Rohan expansion last week exploded in Sapience’s face. Goodness, what do we have to check every day? Ridersofrohan.com or the announcement forum? We need to know the details so we can start leveling our legendary horses and legendary saddles right?
Well… They announced the expansion. Rohan here we come! Oh wait… no wait….
The expansion is called siege of mirkwood?
Well, they sure fooled me. Damn, did they fool me. Who knows if it was intentional or not, but they really pulled a fast one on people. Well, some people guessed it. But I wasn’t one of them.
eAsk
World of Warcraft seems perfect for scratching that Achiever itch. This may just be part of the newb experience, but there are more flying numbers, color splashes, and dinging bells than I have seen anywhere else.
When I fight, my chat box gets blue text telling me how my weapon skills and defense are increasing, and I can switch between weapons to get even more blue numbers. After the fight, numbers fly over my head, indicating experience. A purple bar keeps me updated constantly on that. I click the body to receive cash and loot. I may be able to skin the enemy, and if not, walking around is probably rewarding as I find other things to gather. I have two trade professions and three secondaries, with a fourth coming next year. Back to the enemies, they may relate to a quest, so I get more numbers for each kill, plus maybe more numbers when I check the body. The quest numbers update on the right side of my screen, and if I have Quest Helper, they even change colors. I have various factions that like me more with each quest. I have pages of achievements, most of which come naturally as I do other things to get numbers and colors above my head. There are clarions and splashes of color for everything. All of these things let me buy new skills, ranks, and other things that will add a number or line, with the accompanying animation and sound.
On the Explorer side, I do not see much. I mean, I can wander around and look at things, but I do not think of touring through Disney World as exploring. It is funny that The Lord of the Rings Onlineâ„¢ out-theme parks WoW in the early game, but it feels like one for Explorers. Continue reading eAsk
Casual Hardcore
I have yet to be able to play in moderation, and my gaming time has hardly decreased, but I am not a hardcore player of anything in particular at the moment.
I am a recent World of Warcraft newbie, but it is not enormously sucking me in. When my triple-xp referrer friend wants to play, we play a few hours, although we have not since hitting the “instances do not work” wall. Other than that, I solo a character for about half an early quest hub before logging. As part of the hardcore player’s optimization, I am cycling through characters and using that rested xp. It still has that new game shine, so I am playing a couple of hours most days of the week.
I have a lifetime Lord of the Rings Onlineâ„¢ account, and I play a couple hours a few times a week. We have a Casualties static group, I get a level on an alt, I run the bounty IXP chain, or I farm and craft. It usually lasts about one expedition: if my packs are full, I will most likely warp back to town, sell, train, and log.
Team Fortress 2 appears a few times a week for several hours. I know and like a few maps, and I have not felt like being a newbie again to learn new ones. Friends have invited me to several Facebook games, and some are amusing once you get 4 or 5 running at once. Visit Kongregate twice a week to check on card challenges. Plants vs. Zombies still gets a little time.
That adds up to quite a bit, but it is widely scattered. This, plus my web-like conceptual map, explains why I write about one game but end up mentioning four others. There is no “one game” at the moment, and I would enjoy more time to binge a bit more on each or add more to the stack. I frequently find myself wanting to like various games more than I do.
: Zubon
Lotro’s Big Announcment
Before you get your hopes up, there is no big announcement for lotro. My title was misleading. This is a story about how Sapience let rumors of a huge announcement build up all week only to result in massive disappointment. It started in a thread where someone asked about the absence of developer posts about things like class balance and systems.
Continue reading Lotro’s Big Announcment
I bet on the wrong raid
I joined a raiding alliance. It seemed like the perfect solution. My kin had never beat any raid bosses and I was tired of spending three hours a week dying to the watcher without any rewards. My kin had also been wiping on the first boss of DN with no luck. So I signed up for a DN raid on my alliance one week, and sadly my kin decided to go into DN at the exact same date/time… they just didn’t post it until the night before the raid.
Wally West of the Rings
As you play in Middle-earth, you would never guess that you are running around 900 MPH.
: Zubon
Medallions
I’ve made my share of posts about “gear gating” with the radiance system in Lotro. I especially hate how some people got the necessary gear by standing in a doorway and using an exploit while that option is no longer available. Well, I’m hardly the first person to complain about these things, and Turbine is actually going to do something. This will be the third system they try with radiance.